Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Biing! - Main Game is unplayable because of screen flickering (German Game) #178

Open
Turricaner opened this issue Apr 20, 2024 · 4 comments

Comments

@Turricaner
Copy link

The Intro is ok.
But in the Main Game every time you choose a option with the mouse
the screen flickers very hard.

@Retro-Nerd
Copy link

The game supports DBLPAL flickerfree monitor preset in 640x512 (AGA at least). Then it works without filckering. Well that's how i start it via Workbench (with this mode set in screen prefs).

@Turricaner
Copy link
Author

Turricaner commented May 1, 2024

Ok - solved the problem with more ram but ...
If you look at the "DamienD's WinUAE Collection" i think it is the better solution.
No "Interlace flicker" (Game HD install - no WHDLoad).

@limi
Copy link
Collaborator

limi commented May 28, 2024

For my own reference, from the WHDLoad readme:

The installed program requires 2.0 MB ChipMem and 3.5 MB OtherMem, but more
seriously you should use PRELOAD which requires 40MB of fastmem

@Turricaner
Copy link
Author

Thanks a lot.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants