Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Level design #16

Open
krankur opened this issue Jul 18, 2019 · 2 comments
Open

Level design #16

krankur opened this issue Jul 18, 2019 · 2 comments
Labels
difficulty:medium This task might require some guidance. good first issue Good for newcomers

Comments

@krankur
Copy link
Member

krankur commented Jul 18, 2019

The problem

Level map is incomplete. The complete map needs to be designed.

Expectations

  • Level needs to be designed using Tiled map editor keeping the plot in mind. The level is for the space marine story line.
  • The level should have increasing difficulty as the player progresses towards the end of the level.

The assets are available here. Feel free to add / modify assets if required.
For those who are new to Tiled, here is an excellent tutorial.

@krankur krankur added the good first issue Good for newcomers label Jul 18, 2019
@richard-uk1
Copy link
Contributor

The tilemap seems to be missing some associated files.

@krankur
Copy link
Member Author

krankur commented Jul 21, 2019

@derekdreery Oops! Thanks! I have added the required files in #19. Let me know if you still face any issues.

@krankur krankur added the difficulty:medium This task might require some guidance. label Oct 28, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
difficulty:medium This task might require some guidance. good first issue Good for newcomers
Projects
None yet
Development

No branches or pull requests

2 participants