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Hello hi, I'm new to meshroom. Got struck at the texturing process i don't know what to do.
my pc spec:
ram:8GB
GPU: Geforce gtx 1650 with max-q
cuda cores: 896
[2024-01-07 16:11:56.237306] [0x00000cb8] [trace] Embedded OCIO configuration file: 'C:\Users\MSI\Downloads\Meshroom-2023.3.0-win64\Meshroom-2023.3.0\aliceVision/share/aliceVision/config.ocio' found.
Program called with the following parameters:
angleHardThreshold = 90
bestScoreThreshold = 0.1
bumpType = Unknown Type "enum aliceVision::mesh::EBumpMappingType" (default)
colorMappingFileType = Unknown Type "enum aliceVision::image::EImageFileType"
correctEV = 1
displacementMappingFileType = Unknown Type "enum aliceVision::image::EImageFileType" (default)
downscale = Unknown Type "unsigned int"
fillHoles = 0
flipNormals = 0
forceVisibleByAllVertices = 0
heightFileType = Unknown Type "enum aliceVision::image::EImageFileType" (default)
Hello hi, I'm new to meshroom. Got struck at the texturing process i don't know what to do.
my pc spec:
ram:8GB
GPU: Geforce gtx 1650 with max-q
cuda cores: 896
[2024-01-07 16:11:56.237306] [0x00000cb8] [trace] Embedded OCIO configuration file: 'C:\Users\MSI\Downloads\Meshroom-2023.3.0-win64\Meshroom-2023.3.0\aliceVision/share/aliceVision/config.ocio' found.
Program called with the following parameters:
Hardware :
Detected core count : 8
OpenMP will use 8 cores
Detected available memory : 3219 Mo
[16:11:56.244306][info] Load dense point cloud.
[16:11:56.361406][warning] Alembic LOAD: NO OBSERVATIONS_WITH_FEATURES: , mvg_visibilityFeatId: 0, mvg_visibilityFeatPos: 0, OBSERVATIONS_WITH_FEATURES flag: false
[16:11:57.809777][info] Found 1 image dimension(s):
[16:11:57.809777][info] - [5312x2988]
[16:11:58.000575][info] Overall maximum dimension: [5312x2988]
[16:11:58.000575][info] Load input mesh.
[16:11:59.399028][info] Convert dense point cloud into ref mesh
[16:12:00.077473][info] remapMeshVisibility based on triangles start.
[16:12:01.865340][info] remapMeshVisibility done.
[16:12:01.874355][info] Input mesh has no UV coordinates, start unwrapping (Basic)
[16:12:01.874355][info] Generating UVs (textureSide: 8192; padding: 5).
[16:12:01.874355][info] Creating texture charts.
[16:12:12.663511][info] Packing texture charts (468656 charts).
[16:12:14.255095][info] Finalize packed charts (2996 charts).
[16:12:14.300540][info] Creating texture atlases.
[16:12:14.301542][info] - texture atlas 1
[16:12:14.324970][info] Filled with 2996 charts.
[16:12:14.612887][info] Unwrapping done.
[16:12:14.612887][info] Subdivide mesh.
[16:12:14.612887][info] nb pts init: 234791
[16:12:14.612887][info] nb tris init: 468656
[16:12:14.612887][info] nb points in refMesh: 234775
[16:12:14.612887][info] targetNbPts: 187820
[16:12:14.686304][info] No subdivision needed.
[16:12:14.686304][info] Number of triangle subdivisions: 0
[16:12:14.686304][info] updateAtlases
[16:12:14.943296][info] remapMeshVisibility based on triangles start.
[16:12:17.056274][info] remapMeshVisibility done.
[16:12:17.062270][info] Generate textures.
[16:12:17.062270][info] Texturing: Use multiband blending with the following contributions per band:
[16:12:17.062270][info] - 1
[16:12:17.063337][info] - 5
[16:12:17.063337][info] - 10
[16:12:17.064303][info] Texturing in srgb colorspace.
[16:12:17.065291][info] Images loaded from cache with: exposure correction
[16:12:17.065291][info] nbAtlas: 1
[16:12:17.065291][info] availableRam: 2245
[16:12:17.065291][info] availableMem: 797
[16:12:17.065291][info] memoryPerAtlas: 3796
Thanks a lot!
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