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您好, 我当前在UE里面用Vulkan做了一个渲染管线,现在想把每一帧的数据传给MNN做推理,我现在可以拿到UE侧VkBuffer相关数据,请问下如何正确的让MNN Vulkan后端 接收 将UE侧的数据。目前我理解的流程是:
The text was updated successfully, but these errors were encountered:
基于 vulkan buffer (-DMNN_VULKAN_IMAGE=false)模式的话是支持传输的。需要加载如下头文件:
#define MNN_VULKAN #include <MNN/MNNSharedContext.h>
MNN::ScheduleConfig config; MNN::BackendConfig bnConfig; MNNVulkanContext mShareContext; mShareContext.iQueueFamilyIndex = mDevice->queueFamilyIndex(); mShareContext.pDevice = mDevice->get(); mShareContext.pInstance = mInstance->get(); mShareContext.pPhysicalDevice = mDevice->physicalDevice(); mShareContext.pQueue = mDevice->queue(); bnConfig.sharedContext = &mShareContext; config.backendConfig = &bnConfig; /*创建 session 或者 module */
MNNVulkanTensorContent dst; tensor->getDeviceInfo(&dst, MNN_FORWARD_VULKAN);
3.同步(获取的Vulkan内存有可能并没有计算完成,此时需要先同步 )
tensor->wait
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您好,
我当前在UE里面用Vulkan做了一个渲染管线,现在想把每一帧的数据传给MNN做推理,我现在可以拿到UE侧VkBuffer相关数据,请问下如何正确的让MNN Vulkan后端 接收 将UE侧的数据。目前我理解的流程是:
The text was updated successfully, but these errors were encountered: