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LoopDetection.cpp
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LoopDetection.cpp
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#include <iostream>
using namespace std;
/* creating a node structure in C/C++ */
struct Node {
int data;
struct Node *next;
};
/* defining head as null as there is no node in the list initially. */
struct Node* head = NULL;
void push(int data) {
Node *temp;
temp = head;
/* creating a node and assigning data to it and make its next as null */
struct Node* new_node = (struct Node*) malloc(sizeof(struct Node));
new_node->data = data;
new_node->next = NULL;
/* check if it's empty make new_node as head */
if(head == NULL) {
head = new_node;
}
/* otherwise move upto the last and then connect last node with the new_node */
else {
while(temp->next != NULL) {
temp = temp->next;
}
temp->next = new_node;
}
}
/* finding loop in a linked list. */
bool isLoopFound() {
Node *slow, *fast;
slow = fast = head;
if(head == NULL) {
cout << "The list doesn't exist." << endl;
return false;
}
while(fast != NULL && fast->next != NULL) {
slow = slow->next;
fast = fast->next->next;
if(slow == fast) {
return true;
}
}
return false;
}
int main() {
push(2);
push(3);
push(4);
push(5);
push(6);
head->next->next->next->next->next = head->next->next;
bool loopFound = isLoopFound();
cout << loopFound << endl;
return 0;
}