When two lancers chase each other, the server does not attempt to find a midpoint if they are too far from each other #53
Labels
bug-specific
Bug related to a specific gameplay mechanics (e.g. glitching ability, broken mod)
If the actor that was lucky to be the first in processing queue cannot reach the other actor location, they just walk as far as they can, which can very well be past the midpoint between actors. The other actor then moves towards the square the first actor ended up on (in most extreme situations it means that second actor does not move at all)
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