Cache file location and status questions. #1429
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"the game never deleting the cache or having a button to manually trigger it makes both of these issues worse." "marked hidden" "placed in %temp%" Seeking input from @ProbablePrime or @Frooxius |
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Yes, we plan to add mechanism to clear out the cache, but this hasn't been implemented yet, instead relying on manual clearing. Marking it hidden was a request from the community, where people were concerned that with it being visible makes it too easy for people to find the cache and potentially rip its contents. We can reverse this, but it does mean that we have two mutually exclusive concerns and we have to pick one of them. The %temp% location is what it pretty much says - it's the default/standard location for temporary files and majority of apps use this. We're not actually picking this directly either, but using the temporary location provided by the standard API's. I'm not sure why would this location be indexed by default, this sounds more like a (mis)configuration on your system? |
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I have encountered this issue before, it delayed login to Windows by tens of seconds. It is caused by the number of files in the directory. I've mitigated it by moving the cache to another folder and using the startup argument. |
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The cache files are placed in %temp%, marked hidden, and never queued to be cleaned up by the game with the current settings and I'm mostly wondering why for all three of these decisions. %temp% gets indexed at system launch so large files kept there for long terms can make Windows less responsive and slower to boot, them being marked hidden makes them very difficult to clean out manually for most users, and the game never deleting the cache or having a button to manually trigger it makes both of these issues worse.
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