[BUG] External camera view displaced by HUD setting #64
Labels
bug
Something isn't working
graphics
Bug/Feature relates to graphics subsystems.
os-agnostic
Bug does not discriminate against OS
upstream
Issue affects YSFlight source as well as YSCE.
YSCE Build Number
Upstream - any YS version (screenshots from 2018)
System Specifications
OS: Windows 10 Pro 64-bit
Processor: Intel Core i7 CPU X 920 @ 2.00GHz 8-Core
Graphics Card: NVIDIA GeForce GTX 460M, 1536 Mb
RAM: 8GB
Description
Not sure if this is truly a glitch or an intentional design, but switching to simple HUD causes the view in all external camera views to be shifted downward, like the lower placement of the crosshair in the Halo games. 3D HUD returns the camera centering to normal. View can't be changed independently of the HUD setting.
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