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This repository has been archived by the owner on Dec 1, 2021. It is now read-only.

Version 1.1.0 - Name Plates

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@Xaymar Xaymar released this 25 Nov 12:36
· 88 commits to master since this release

With this version, Prop Hunt Extended now has the ability to show name plates above players in your own and other teams. Seekers will only see Seeker name plates, Hiders will see Hiders and Seekers and Spectators will also see Hiders and Seekers. The name plates can be configured using the ph_nameplates_* console variables, see 'cvarlist ph_nameplates_' for help.

Additionally the 'mp_friendlyfire 2' setting is fixed. It was previously only causing Lua errors, but as of this version will actually reflect the damage back to the attacker. This friendly fire interaction is also now properly logged to the lua log files for server administrators.

Changelog:

  • Added support for customizeable name plates, see 'cvarlist ph_nameplates_' for help.
  • Fixed PlayerHurt and PlayerShouldTakeDamage being registered on the Client (these are Server only hooks).
  • Added support for 'mp_friendlyfire 2' which reflects the damage back to the attacker.
  • Added log messages for friendly fire, show when 'ph_debug_log' is set to 1.