Polyhedrus is a wavetable synthesizer, currently in the early stages of development.
- Cross-platform synthesis engine written in C++.
- Hard real-time audio synthesis algorithms.
- Portable code, uses Boost Libraries (v 1.59) and C++ 11.
- User Interface and audio engine communicate via Open Sound Control messages via UDP (using Boost.Asio in the sound engine).
- User interface implemented as a separate process.
- Currently using C# WPF.
- cross-platform replacement written in Javascript/React.js/Electron is under development.
- Bandlimited Wavetable Oscillators.
- Multimode filter with several unique filter designs. Current model includes:
- 4-pole Ladder filder with Zero-delay Feedback.
- 4-Poly cascaded ladder filter.
- Dual SVF Filter.
- Individual Voice architecture.
- 16 slot Modulation matrix.
- Visual Feedback for waveforms and envelopes.