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can't open data.win (out of chunk bounds) for Me and (My) Cat's Island Demo #1976
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Try again with the latest bleeding edge release. The fact that it doesn't start at all isn't good. Maybe an outdated .NET framework? Idk |
Just tried the latest bleeding edge release, and still nothing (again, previous builds still run fine). If it were the .NET framework, surely there would at least be a pop-up telling me to install/update it like there was when I ran the fork, right? I went to the .NET website and saw both NET 8 and 9 had recently-released versions (same date for both), and .NET 8 was what the fork told me to install back when I first ran it, so I'm not sure which I should download to test this. |
Okay, so the Dec 2 bleeding edge build worked for me today; I think the issue is that the newer builds use C drive storage instead of RAM to do...something (even though I put all my builds of UndertaleModTool on my D drive instead), but since my Windows Update kept clogging up my C drive for a while, there wasn't enough storage space to do whatever the newest UndertaleModTool builds were trying to do. And with that out of the way, I can confirm that the Dec 2 bleeding edge build STILL gives the exact same error, so my initial issue remains unresolved. |
@Imaynotbehere4long, can you try my fork? I tried loading the game and it seems to have worked. No idea what exactly was added to make it work though. Download: https://github.com/luizzeroxis/UndertaleModTool/actions/runs/12170130335/artifacts/2276480030 Also, in the single file version, it'll unpack itself in the temp folder, so that might be what you were having problems with, so I suggest using the non-single file one instead. (my version is single file only, sorry...) |
That did the trick, thanks! Now we wait for it to be rolled into the main build before the thread can be closed...
I actually did try one of the non-single-file versions a while ago (long before my current storage issues) and couldn't get any of its multiple exe files to run, and the fix was using the single-file version of that build instead, so I wrote it off as something you'd need a bit of coding experience to use. Was I just missing something simple this whole time? |
Describe the bug
Both version 0.6.1.0 and the fork linked in this thread trigger this error when trying to open the data.win for Me and (My) Cat's Island Demo:
I was unable to test this on the Oct. 8 bleeding edge version because that build (GUI-windows-latest-Debug-isBundled-true-isSingleFile-true) wouldn't run at all for me, even after clicking "Run Anyway" on the Windows Defender pop-up. I double-click its icon, it pretends to load for a second or two, then nothing.EDIT: Got the bleeding edge build to run, but it still gives me the same error.
Reproducing steps
Setup Details
https://github.com/UnderminersTeam/UndertaleModTool/actions/runs/10398025646/artifacts/1814233921
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