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ferret.js

Lets create a efficient JS to GLSL compiler + an awesome GPU computing library.

Estimated date of completion: 2019 or so.

Hopefully I get to finish it on my summer break.

But it all depends on my willpower. I may just rest.

Goals

Create the most efficient JS to GLSL compiler. The compiling is the bane of accessable GPU computing libraries, such as GPU.js. Compiling makes it slow. Lets make it fast - hopefully.

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