forked from networked-aframe/networked-aframe
-
Notifications
You must be signed in to change notification settings - Fork 0
/
ownership-transfer.html
183 lines (162 loc) · 6.58 KB
/
ownership-transfer.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
<html>
<head>
<meta charset="utf-8">
<title>Dev Example — Networked-Aframe</title>
<meta name="description" content="Dev Example — Networked-Aframe">
<script src="https://aframe.io/releases/1.0.3/aframe.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/socket.io/2.3.0/socket.io.slim.js"></script>
<script src="/build.js"></script>
<style>
.controls {
position: absolute;
width: 100%;
display: flex;
flex: 1;
justify-content: center;
flex-direction: row;
top: 0;
}
.controls p {
font-family: monospace;
color: white;
}
</style>
<script src="https://unpkg.com/aframe-randomizer-components@^3.0.1/dist/aframe-randomizer-components.min.js"></script>
<script src="https://unpkg.com/[email protected]/dist/aframe-particle-system-component.min.js"></script>
<script src="/js/spawn-in-circle.component.js"></script>
<script src="/js/spawner.component.js"></script>
<script src="/js/toggle-ownership.component.js"></script>
</head>
<body>
<a-scene
networked-scene="
room: dev;
debug: true;
adapter: socketio;
">
<a-assets>
<img id="grid" src="https://img.gs/bbdkhfbzkk/stretch/https://i.imgur.com/25P1geh.png" crossorigin="anonymous">
<img id="sky" src="http://i.imgur.com/WqlqEkq.jpg" crossorigin="anonymous" />
<!-- Templates -->
<!-- Avatar -->
<template id="avatar-template">
<a-entity class="avatar">
<a-sphere class="head"
scale="0.45 0.5 0.4"
></a-sphere>
<a-entity class="face"
position="0 0.05 0"
>
<a-sphere class="eye"
color="#efefef"
position="0.16 0.1 -0.35"
scale="0.12 0.12 0.12"
>
<a-sphere class="pupil"
color="#000"
position="0 0 -1"
scale="0.2 0.2 0.2"
></a-sphere>
</a-sphere>
<a-sphere class="eye"
color="#efefef"
position="-0.16 0.1 -0.35"
scale="0.12 0.12 0.12"
>
<a-sphere class="pupil"
color="#000"
position="0 0 -1"
scale="0.2 0.2 0.2"
></a-sphere>
</a-sphere>
</a-entity>
</a-entity>
</template>
<template id="cube-template">
<a-entity>
<a-box class="cube" toggle-ownership color="#F00"></a-box>
</a-entity>
</template>
<!-- /Templates -->
</a-assets>
<a-entity id="player"
networked="template:#avatar-template;attachTemplateToLocal:false;"
camera
position="0 1.6 0"
spawn-in-circle="radius:3"
spawner="template:#cube-template"
wasd-controls look-controls
>
<a-sphere class="head"
visible="false"
random-color
></a-sphere>
</a-entity>
<a-entity position="0 0 0"
geometry="primitive: plane; width: 10000; height: 10000;" rotation="-90 0 0"
material="src: #grid; repeat: 10000 10000; transparent: true; metalness:0.6; roughness: 0.4; sphericalEnvMap: #sky;"></a-entity>
<a-entity light="color: #ccccff; intensity: 1; type: ambient;" visible=""></a-entity>
<a-entity light="color: #ffaaff; intensity: 1.5" position="5 5 5"></a-entity>
<a-sky src="#sky" rotation="0 -90 0"></a-sky>
<a-entity id="particles" particle-system="preset: snow"></a-entity>
</a-scene>
<div class="controls">
<p>Press space to spawn a cube. Press enter to take ownership of all cubes.</p>
</div>
<!-- GitHub Corner. -->
<a href="https://github.com/haydenjameslee/networked-aframe" class="github-corner">
<svg width="80" height="80" viewBox="0 0 250 250" style="fill:#222; color:#fff; position: absolute; top: 0; border: 0; right: 0;">
<path d="M0,0 L115,115 L130,115 L142,142 L250,250 L250,0 Z"></path><path d="M128.3,109.0 C113.8,99.7 119.0,89.6 119.0,89.6 C122.0,82.7 120.5,78.6 120.5,78.6 C119.2,72.0 123.4,76.3 123.4,76.3 C127.3,80.9 125.5,87.3 125.5,87.3 C122.9,97.6 130.6,101.9 134.4,103.2" fill="currentColor" style="transform-origin: 130px 106px;" class="octo-arm"></path><path d="M115.0,115.0 C114.9,115.1 118.7,116.5 119.8,115.4 L133.7,101.6 C136.9,99.2 139.9,98.4 142.2,98.6 C133.8,88.0 127.5,74.4 143.8,58.0 C148.5,53.4 154.0,51.2 159.7,51.0 C160.3,49.4 163.2,43.6 171.4,40.1 C171.4,40.1 176.1,42.5 178.8,56.2 C183.1,58.6 187.2,61.8 190.9,65.4 C194.5,69.0 197.7,73.2 200.1,77.6 C213.8,80.2 216.3,84.9 216.3,84.9 C212.7,93.1 206.9,96.0 205.4,96.6 C205.1,102.4 203.0,107.8 198.3,112.5 C181.9,128.9 168.3,122.5 157.7,114.1 C157.9,116.9 156.7,120.9 152.7,124.9 L141.0,136.5 C139.8,137.7 141.6,141.9 141.8,141.8 Z" fill="currentColor" class="octo-body"></path>
</svg>
</a>
<style>.github-corner:hover .octo-arm{animation:octocat-wave 560ms ease-in-out}@keyframes octocat-wave{0%,100%{transform:rotate(0)}20%,60%{transform:rotate(-25deg)}40%,80%{transform:rotate(10deg)}}@media (max-width:500px){.github-corner:hover .octo-arm{animation:none}.github-corner .octo-arm{animation:octocat-wave 560ms ease-in-out}}
</style>
<script>
// On mobile remove elements that are resource heavy
var isMobile = AFRAME.utils.device.isMobile();
if (isMobile) {
var particles = document.getElementById('particles');
particles.parentNode.removeChild(particles);
}
</script>
<script>
// Define custom schema for syncing avatar color, set by random-color
NAF.schemas.add({
template: '#avatar-template',
components: [
'position',
'rotation',
{
selector: '.head',
component: 'material',
property: 'color'
}
]
});
NAF.schemas.add({
template: '#cube-template',
components: [
"position",
{
selector: '.cube',
component: 'rotation'
},
{
selector: '.cube',
component: 'material',
property: 'color'
},
{
selector: '.cube',
component: 'toggle-ownership',
property: 'direction'
}
]
});
// Called by Networked-Aframe when connected to server
function onConnect () {
console.log("onConnect", new Date());
}
</script>
</body>
</html>