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Unable to parse F:\HMS\HMS_02\Plugins\Puerts\Source\CSharpParamDefaultValueMetas\CSharpParamDefaultValueMetas.ubtplugin.csproj: EpicGames.Core.CsProjectParseException: Error parsing F:\HMS\HMS_02\Plugins\Puerts\Source\CSharpParamDefaultValueMetas\CSharpParamDefaultValueMetas.ubtplugin.csproj: Unable to parse token '$([System.IO.File]::ReadAllText("$(EngineDir)\Build\Build.version"))'
---> System.Exception: Unable to parse token '$([System.IO.File]::ReadAllText("$(EngineDir)\Build\Build.version"))'
at EpicGames.Core.CsProjectInfo.ExpandProperties(String text, Dictionary`2 properties) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\Shared\EpicGames.Core\CsProjectInfo.cs:line 1041
at EpicGames.Core.CsProjectInfo.ParsePropertyGroup(XmlElement parentElement, CsProjectInfo projectInfo) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\Shared\EpicGames.Core\CsProjectInfo.cs:line 515
at EpicGames.Core.CsProjectInfo.ParseNode(XmlNode node, CsProjectInfo projectInfo) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\Shared\EpicGames.Core\CsProjectInfo.cs:line 366
at EpicGames.Core.CsProjectInfo.TryRead(FileReference file, Dictionary`2 properties, CsProjectInfo& outProjectInfo) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\Shared\EpicGames.Core\CsProjectInfo.cs:line 429
--- End of inner exception stack trace ---
at EpicGames.Core.CsProjectInfo.TryRead(FileReference file, Dictionary`2 properties, CsProjectInfo& outProjectInfo) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\Shared\EpicGames.Core\CsProjectInfo.cs:line 433
at UnrealBuildTool.VCSharpProjectFile.GetProjectInfo(UnrealTargetConfiguration InConfiguration) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\ProjectFiles\VisualStudio\VCProject.cs:line 2656
at UnrealBuildTool.VCSharpProjectFile.IsDotNETCoreProject() in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\ProjectFiles\VisualStudio\VCProject.cs:line 2669
at UnrealBuildTool.VCSharpProjectFile..ctor(FileReference InitFilePath, ILogger Logger, DirectoryReference BaseDir) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\ProjectFiles\VisualStudio\VCProject.cs:line 2558
Total execution time: 3.95 seconds
Existing C# project F:\HMS\HMS_02\Plugins\Puerts\Source\CSharpParamDefaultValueMetas\CSharpParamDefaultValueMetas.ubtplugin.csproj must contain a Debug configuration
问题重现 | Bug reproduce
UE5.5无法生成VSProject file
The text was updated successfully, but these errors were encountered:
前置阅读 | Pre-reading
Puer的版本 | Puer Version
master 24.12.06
UE的版本 | UE Version
5.5
发生在哪个平台 | Platform
Editor(win)
错误信息 | Error Message
Unable to parse F:\HMS\HMS_02\Plugins\Puerts\Source\CSharpParamDefaultValueMetas\CSharpParamDefaultValueMetas.ubtplugin.csproj: EpicGames.Core.CsProjectParseException: Error parsing F:\HMS\HMS_02\Plugins\Puerts\Source\CSharpParamDefaultValueMetas\CSharpParamDefaultValueMetas.ubtplugin.csproj: Unable to parse token '$([System.IO.File]::ReadAllText("$(EngineDir)\Build\Build.version"))'
---> System.Exception: Unable to parse token '$([System.IO.File]::ReadAllText("$(EngineDir)\Build\Build.version"))'
at EpicGames.Core.CsProjectInfo.ExpandProperties(String text, Dictionary`2 properties) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\Shared\EpicGames.Core\CsProjectInfo.cs:line 1041
at EpicGames.Core.CsProjectInfo.ParsePropertyGroup(XmlElement parentElement, CsProjectInfo projectInfo) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\Shared\EpicGames.Core\CsProjectInfo.cs:line 515
at EpicGames.Core.CsProjectInfo.ParseNode(XmlNode node, CsProjectInfo projectInfo) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\Shared\EpicGames.Core\CsProjectInfo.cs:line 366
at EpicGames.Core.CsProjectInfo.TryRead(FileReference file, Dictionary`2 properties, CsProjectInfo& outProjectInfo) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\Shared\EpicGames.Core\CsProjectInfo.cs:line 429
--- End of inner exception stack trace ---
at EpicGames.Core.CsProjectInfo.TryRead(FileReference file, Dictionary`2 properties, CsProjectInfo& outProjectInfo) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\Shared\EpicGames.Core\CsProjectInfo.cs:line 433
at UnrealBuildTool.VCSharpProjectFile.GetProjectInfo(UnrealTargetConfiguration InConfiguration) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\ProjectFiles\VisualStudio\VCProject.cs:line 2656
at UnrealBuildTool.VCSharpProjectFile.IsDotNETCoreProject() in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\ProjectFiles\VisualStudio\VCProject.cs:line 2669
at UnrealBuildTool.VCSharpProjectFile..ctor(FileReference InitFilePath, ILogger Logger, DirectoryReference BaseDir) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\ProjectFiles\VisualStudio\VCProject.cs:line 2558
Total execution time: 3.95 seconds
Existing C# project F:\HMS\HMS_02\Plugins\Puerts\Source\CSharpParamDefaultValueMetas\CSharpParamDefaultValueMetas.ubtplugin.csproj must contain a Debug configuration
问题重现 | Bug reproduce
UE5.5无法生成VSProject file
The text was updated successfully, but these errors were encountered: