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keyboard.h
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keyboard.h
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#ifndef _KEYBOARD_H_
#define _KEYBOARD_H_
#include "main.h"
class Keyboard
{
private:
enum KEYS
{
A = 0x1E,
B = 0x30,
C = 0x2E,
D = 0x20,
E = 0x12,
F = 0x21,
G = 0x22,
H = 0x23,
I = 0x17,
J = 0x24,
K = 0x25,
L = 0x26,
M = 0x32,
N = 0x31,
O = 0x18,
P = 0x19,
Q = 0x10,
R = 0x13,
S = 0x1F,
T = 0x14,
U = 0x16,
V = 0x2F,
W = 0x11,
X = 0x2D,
Y = 0x15,
Z = 0x2C,
_1 = 0x02,
_2 = 0x03,
_3 = 0x04,
_4 = 0x05,
_5 = 0x06,
_6 = 0x07,
_7 = 0x08,
_8 = 0x09,
_9 = 0x0A,
_0 = 0x0B,
SPACE = 0x39,
OPEN_BRACKET = 0x1A,
CLOSE_BRACKET = 0x1B,
COMMA = 0x33,
DOT = 0x34,
BACKSPACE = 0x0E,
SEMICOLON = 0x27,
FORWARD_SLASH = 0x35,
SLASH = 0x2B,
ESC = 0x01,
ENTER = 0x1C
};
char GetKeyCharacter(const unsigned char code);
public:
Keyboard();
char GetInput();
};
#endif