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SpacedOutChicken authored Dec 24, 2020
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1 change: 1 addition & 0 deletions README.md
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Command the forces of the North Pole and save Christmas... or declare war on Christmas and cancel it forever! A Yuletide-themed mod for UnCiv
21 changes: 21 additions & 0 deletions credits.md
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Icons adapted from the Noun Project:

The North Pole nation icon: [Christmas by Sandhi Priyasmoro](https://thenounproject.com/term/christmas/1982877/)

Snow Shoes: [snowshoes by lastspark](https://thenounproject.com/term/snowshoes/313410/)

One-Horse Open Sleigh: [Sleigh by AS Design](https://thenounproject.com/term/sleigh/244523/)

Elf Archer: [Elf by Pascal Heß](https://thenounproject.com/term/elf/3126536/)

Flying Reindeer: [reindeer by Maxicons](https://thenounproject.com/term/reindeer/2157945/)

Magic Sleigh: [Sleigh by Designs by MB](https://thenounproject.com/term/sleigh/3069100)

Gingerbread House: [Gingerbread House by Anna Weiss](https://thenounproject.com/term/gingerbread-house/8108/)

Gingerbread Fort: [magic kingdom park by Vectors Point](https://thenounproject.com/term/magic-kingdom-park/3017446/)

Santa's Workshop: [woodworker by Pham Duy Phuong Hung](https://thenounproject.com/term/woodworker/1773453/)

Milk and Cookies: [Milk and Cookies by Crystal Gordon](https://thenounproject.com/term/milk-and-cookies/2494894/)
76 changes: 76 additions & 0 deletions game.atlas
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game.png
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41 changes: 41 additions & 0 deletions jsons/Buildings.json
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[
{
"name": "Gingerbread House",
"replaces": "Walls",
"uniqueTo": "The North Pole",
"cityStrength": 5,
"cityHealth": 50,
"hurryCostModifier": 25,
"uniques": ["[+1 Food] from [Snow] tiles in this city"],
"requiredTech": "Masonry"
},
{
"name": "Gingerbread Fort",
"replaces": "Castle",
"uniqueTo": "The North Pole",
"cityStrength": 7,
"cityHealth": 25,
"hurryCostModifier": 25,
"requiredBuilding": "Walls",
"uniques": ["[+1 Happiness] from [Fort] tiles in this city"],
"requiredTech": "Chivalry"
},
{
"name": "Santa's Workshop",
"replaces": "Ironworks",
"uniqueTo": "The North Pole",
"cost": 125,
"production": 8,
"happiness": 3,
"culture": 1,
"isNationalWonder": true,
"requiredBuildingInAllCities": "Workshop",
"uniques": ["Requires a [Workshop] in all cities",
"Cost increases by [30] per owned city",
"[+1 Culture] from every [Snow]",
"[+1 Culture] from every [Workshop]",
"Provides [2] [Milk and Cookies]",
"Provides [2] [Coal]"],
"requiredTech": "Machinery"
}
]
36 changes: 36 additions & 0 deletions jsons/Nations.json
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[
{
"name": "The North Pole",
"leaderName": "Saint Nicholas",
"adjective": ["Polar"],
"startBias": ["Tundra"],
"preferredVictoryType": "Cultural",

"startIntroPart1": "'When, what to my wondering eyes should appear, but a miniature sleigh, and eight tiny reindeer,ith a little old driver, so lively and quick, I knew in a moment it must be St. Nick.' - Clement Moore",
"startIntroPart2": "'Maybe Christmas, he thought, doesn't come from a store. Maybe Christmas, perhaps, means a little bit more.' - Theodore Geisel",

"declaringWar": "The naughty must be punished! Prepare to receive your coal!",
"attacked": "You dare declare war on Christmas? Bah humbug!",
"defeated": "Christmas is canceled! Who will help the children now?",
"introduction": "Merry Christmas! Have you been good this year?",

"neutralHello": "What would you like for Christmas?",
"neutralLetsHearIt": "Whisper in my ear.",
"neutralNo": "No, that won't do.",
"neutralYes": "Yes, that is good.",

"hateHello": "Are you still being naughty?",
"hateLetsHearIt": "Go on, give me your letter.",
"hateNo": "That's not nice!",
"hateYes": "Very well.",

"afterPeace": "Enough fighting. Time for milk and cookies.",
"tradeRequest": "I have gifts for you!",

"outerColor": [140,0,0],
"innerColor": [0,120,0],
"uniqueName": "Christmas Spirit",
"uniques": ["[+1 Happiness] from all [Production] buildings","[non-air] units gain the [Snow Shoes] promotion","Double quantity of [Coal] produced"],
"cities": ["90 Degrees North","Santa's Corner","Coffee Club Island","Polar Expressway","Alert","Camp Barneo","Drift Station Alpha","Arktika","Hans Island","Candy Cane Forest","Rudolph's Place"]
}
]
8 changes: 8 additions & 0 deletions jsons/TileResources.json
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[
{
"name": "Milk and Cookies",
"food": 1,
"gold": 1,
"resourceType": "Luxury"
}
]
7 changes: 7 additions & 0 deletions jsons/UnitPromotions.json
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[
{
"name": "Snow Shoes",
"effect": "Double movement in Snow, Tundra and Hills",
"uniques": ["Can enter ice tiles"]
}
]
61 changes: 61 additions & 0 deletions jsons/Units.json
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[
{
"name": "One-Horse Open Sleigh",
"unitType": "Ranged",
"uniqueTo": "The North Pole",
"replaces": "Chariot Archer",
"movement": 4,
"strength": 6,
"rangedStrength": 10,
"cost": 56,
"requiredTech": "The Wheel",
"requiredResource": "Horses",
"upgradesTo": "Knight",
"obsoleteTech": "Chivalry",
"uniques": ["No defensive terrain bonus","Rough terrain penalty","+[10]% combat bonus in [Snow]","+[10]% combat bonus in [Tundra]"],
"attackSound": "arrow"
},
{
"name": "Elf Archer",
"unitType": "Ranged",
"replaces": "Crossbowman",
"uniqueTo": "The North Pole",
"movement": 2,
"strength": 13,
"rangedStrength": 18,
"cost": 120,
"requiredTech": "Machinery",
"upgradesTo": "Gatling Gun",
"uniques": ["Can build improvements on tiles"],
"attackSound": "arrow"
},
{
"name": "Flying Reindeer",
"unitType": "Mounted",
"replaces": "Cavalry",
"uniqueTo": "The North Pole",
"movement": 4,
"strength": 34,
"cost": 225,
"requiredTech": "Military Science",
"obsoleteTech": "Combustion",
"requiredResource": "Horses",
"upgradesTo": "Landship",
"uniques": ["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%","All tiles cost 1 movement","Can pass through impassable tiles", "Unable to capture cities"],
"attackSound": "horse"
},
{
"name": "Magic Sleigh",
"unitType": "Melee",
"replaces": "Helicopter Gunship",
"uniqueTo": "The North Pole",
"movement": 6,
"strength": 60,
"cost": 425,
"requiredTech": "Computers",
"requiredResource": "Aluminum",
"uniques": ["Bonus vs Armor 100%", "No defensive terrain bonus", "Can move after attacking", "All tiles cost 1 movement","Can pass through impassable tiles", "Unable to capture cities"],
"promotions": ["Medic"],
"attackSound": "shot"
}
]

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