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conandata.yml
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/
conandata.yml
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sources:
"4.1.2":
url: "https://github.com/NVIDIAGameWorks/PhysX/archive/c3d5537bdebd6f5cd82fcaf87474b838fe6fd5fa.zip"
sha256: "4791bcbbbdf4d6ab69a3de195bd0c0468f973280706a0c13dd6bb57db773ba47"
"4.1.1":
url: "https://github.com/NVIDIAGameWorks/PhysX/archive/ae80dede0546d652040ae6260a810e53e20a06fa.zip"
sha256: "dd7db4c7879659658753029de57d04b18047ec04687b60f70335cde148a48d68"
patches:
"4.1.2":
- patch_file: "patches/0003-PsWindowsInlineAoS-msvc142-bug-workaround.patch"
base_path: "source_subfolder"
- patch_file: "patches/0004-Conan-PhysXGpu-name-workaround.patch"
base_path: "source_subfolder"
- patch_file: "patches/0005-CMake-macos-ios-android-install-targets.patch"
base_path: "source_subfolder"
"4.1.1":
- patch_file: "patches/0001-PsAllocator-include-typeinfo.patch"
base_path: "source_subfolder"
- patch_file: "patches/0002-GuGJKType-const-discard-qualifiers.patch"
base_path: "source_subfolder"
- patch_file: "patches/0003-PsWindowsInlineAoS-msvc142-bug-workaround.patch"
base_path: "source_subfolder"
- patch_file: "patches/0004-Conan-PhysXGpu-name-workaround.patch"
base_path: "source_subfolder"
- patch_file: "patches/0005-CMake-macos-ios-android-install-targets.patch"
base_path: "source_subfolder"