Releases: SoundGoddess/OpenSolitaire
Unlicensing everything to the public domain.
I want to make this code as free as possible so I'm releasing this to the public domain. Do whatever you want with it. :)
Official 1.0 Release
This is the Official 1.0 Release build. I added a lot of nice tweening animations, an Undo and Solve function, and some easter eggs.
When I get to it I'll be posting some tutorials and stuff here:
http://ruge.metasmug.com/
This game is one thing, but the real magic is the card game engine I built that can be used to put together playing card style games very quickly.
The commercial release of this game comes with a brand-new friendly card deck I made myself, so be sure to check it out here:
https://friendlygames.itch.io/a-friendly-game-of-solitaire
If you like this game, please show your support by dropping me a line or purchasing one of my commercial products. Honestly, a friendly email or tweet saying that you thought the game was fun means more to me than a couple bucks.
[email protected]
https://twitter.com/HathorsLove
Also, if you need help with compiling the build or anything just open an issue here on github.
Added easing/tweening library
Also updated card engine to support different card deck types.
1.0 is coming very soon just have to finish the Undo and the Game Win.
Tall Pile Crunch
- made single-card stack drops more forgiving
- cards now crunch if the pile gets too tall
Added Double-Click Support
I added the highly requested feature to have double-click support :)
Given the time-consuming nature of deployment, I'm only going to support Linux and Windows Portable deployment until version 1.0 release.
Added Sound Effects
I created the sound effects myself with my MicroBrute.
Also fixed Issue #23.
Working Version 0.9.2
Fixed a couple bugs:
- cards on play pile playing by color instead of suit
- refresh icon disappeared with the repo break, added it back in
If you notice any bugs please let me know ;)
Install Instructions
Windows Users:
Please ensure you have .NET Framework 4.5.2 installed before running the installer or the game won't run.
Linux Users:
Unpack the archive into a folder of your choice
Make sure that the OpenSolitaire.Classic is executable:
chmod +x OpenSolitaire.Classic
Launch the app:
./OpenSolitaire.Classic
Mac Users:
If you don't already have it, download and install Mono
Open the zip file and copy the app to your Applications folder.
Note: If it won't let you launch the app, you may need to go into Security & Privacy section of System Preferences to allow applications from anywhere to be launched. (I don't have an Apple Developer account yet.)
Working version 0.9.1
Everything should be working as expected now :)
Now just focusing on adding the final few features to make it a 1.0 release.
Alpha 2 - still some glitches with larger stacks
There are a couple bugs left to squash but it seems like it's working a lot better after the re-architecture and re-factoring.
Alpha 1 - Stable but buggy.
Game is stable and playable, but there are some GUI glitches that I am still trying to debug.
Please feel free to open issues or submit pull requests if you can help me get this to a working state :)