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Zen9890 opened this issue
Mar 4, 2024
· 2 comments
Labels
1.18Issue affects 1.181.19Issue affects 1.19BackportThis issue is considered for backport to the previous supported version.BugIssue describes unintended or broken behaviorResolvedIssue is fixed in code, but there is not a release with that fix yet.
This happens when you have tool filled with fluid and then remove modifiers that add extra fluid capacity from the tool
Crash Report
No response
Other mods
Lots of them, didnt test with mods disabled this time
Tried reproducing with just Tinkers?
No
Performance Enchancers
Rubidium/Embeddium
Searched for known issues?
Searched open issues
The text was updated successfully, but these errors were encountered:
Zen9890
added
1.18
Issue affects 1.18
Bug
Issue describes unintended or broken behavior
Unreviewed
Issue is new and is awaiting the team to review it
labels
Mar 4, 2024
KnightMiner
added
1.19
Issue affects 1.19
Resolved
Issue is fixed in code, but there is not a release with that fix yet.
and removed
Unreviewed
Issue is new and is awaiting the team to review it
labels
May 20, 2024
Instead of shuffling the owner with every modifier implementing tanks, we have a single modifier that implements the tank, and other modifiers just add it as a trait
Modifiers using tanks can use the new helper to get and modify the fluid, instead of needing to talk to the module directly
Tank capacity has been moved from a volatile integer to a tool stat, reducing the need to have specialized modules for it. Custom tanks will just want to add their own custom stats or can handle capacity in another way if they prefer
Repackaged a few capability stuff as part of this commit
This refactor notably fixes fluid overflowing when tank capacity changes (#5190)
This did not end up making it in the most recent 1.18.2 build. Will leave it open for now to reassess if we end up needing another build, but otherwise this will just never be fixed for that version.
1.18Issue affects 1.181.19Issue affects 1.19BackportThis issue is considered for backport to the previous supported version.BugIssue describes unintended or broken behaviorResolvedIssue is fixed in code, but there is not a release with that fix yet.
Minecraft Version
1.18.2
Forge Version
40.2.17
Mantle Version
1.9.50
Tinkers' Construct Version
3.7.1.155
Describe your issue
This happens when you have tool filled with fluid and then remove modifiers that add extra fluid capacity from the tool
Crash Report
No response
Other mods
Lots of them, didnt test with mods disabled this time
Tried reproducing with just Tinkers?
No
Performance Enchancers
Rubidium/Embeddium
Searched for known issues?
Searched open issues
The text was updated successfully, but these errors were encountered: