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Releases: Slazanger/SMT

SMT 0.35

17 Dec 21:57
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  • Various map config Bug fixes
  • New Standing mode

SMT 0.34

12 Nov 20:43
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  • Enabled Auto-Hide for tool Panels
  • Optimised Memory & Rendering (Brush usage)
  • Added Quick Toolbar
  • Animated Jump Bridges

SMT 0.33

21 Oct 16:51
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  • Zoom controls on Map
  • Merge (still not 100%) on sov regions
  • Re-Jig of links between systems
  • Sound on new intel

SMT 0.32

27 Sep 12:05
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  • split map rendering so that only the dynamic elements get cleared unless necessary (should help with garbage collection and general performance)
  • added option for sound on new intel
  • added double click on intel window to take you to the appropriate system
  • small alliance name/id fix

SMT_031

21 Sep 20:14
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  • Rejigged Alliance Name / ID Resolve
  • Added New Colour Scheme
  • Added a basic display of Jump Ranges
  • Added option to change the max intel overlay time

SMT 0.30

16 Aug 22:29
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*Added Sov view (Alliance names, and basic regions
*Few small bug fixes

SMT 0.29

08 Aug 21:17
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Big internal re-jig

*System data now correctly displays for all edge systems
*Option to colour the map by security status
*Basic ESI Authentication
*Ability to Set Destination (clears all waypoints first) and Add Waypoints

SMT 0.28

29 Jun 15:03
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  • Integrated Docking Manager so you can change the layout
  • Support for multiple colour profiles
  • Anom parsing/storing to help with exploring
  • Option to track a player and have the map update

SMT 0.27

25 Jun 15:56
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  • Added pop up to map. Hover over to see more system information

SMT 0.26

20 Jun 18:37
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Features

  • Added Jumps to ESI overlay
  • Added Colour options for the selected system and character tracking

Fixes

  • Change intel channel to exclude blank channels