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BlackJack_21.py
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BlackJack_21.py
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""" BlackJack
Place a bet then draw cards against the dealer.
Closest to 21 wins
aces count as 11 or 1
"""
import random
suits =('Hearts', 'Diamonds', 'Spades', 'Clubs')
ranks = ('Two', 'Three', 'Four', 'Five', 'Six', 'Seven', 'Eight', 'Nine', 'Ten',
'Jack', 'Queen', 'King', 'Ace')
values = {'Two':2, 'Three':3, 'Four':4, 'Five':5, 'Six': 6, 'Seven':7, 'Eight':8, 'Nine':9,
'Ten':10, 'Jack':10, 'Queen':10, 'King':10, 'Ace':10}
playing = True
#game classes
class Card:
def __init__(self, suit, rank):
self.suit = suit
self.rank = rank
self.value = values[rank]
def __str__ (self):
return self.rank + ' of ' + self.suit
class Deck:
def __init__(self):
self.all_cards = []
for suit in suits:
for rank in ranks:
created_card = Card(suit, rank)
self.all_cards.append(created_card)
def shuffle(self):
random.shuffle(self.all_cards)
def deal(self):
return self.all_cards.pop()
class Hand:
def __init__(self):
self.cards = []
self.value = 0
self.aces = 0
def add_card(self, card):
#pass card from deck class
self.cards.append(card)
self.value += values[card.rank]
#track aces
if card.rank == 'Ace':
self.aces += 1
def adjust_for_aces(self):
while self.value > 21 and self.aces > 0:
self.value -= 10
self.aces -= 1
class Chips:
def __init__(self):
self.total = 100
self.bet = 0
def win_bet(self):
self.total += self.bet
def lose_bet(self):
self.total -= self.bet
#game functions
def take_bet(chips):
while True:
try:
chips.bet = int(input("How many chips would you like to bet?"))
except:
print("Sorry please choose an interger.")
else:
if chips.bet > chips.total:
print("You dont have enout chips. you have {}".format(chips.total))
else:
break
def hit(deck, hand):
single_card = deck.deal()
hand.add_card(single_card)
hand.adjust_for_aces()
def hit_or_stand(deck, hand):
global playing
while True:
x = input("Hit or stand? Enter h or s")
if x[0].lower() == 'h':
hit(deck, hand)
elif x[0].lower() == 's':
print("Player stands dealer turn.")
playing = False
else:
print('Sorry I dont understand please enter h or s.')
continue
break
def show_some(player, dealer):
print("\n Dealers Hand:")
print("First card hidden!")
print(dealer.cards[1])
print("\n Players cards:")
for card in player.cards:
print(card)
def show_all(player, dealer):
print("\n Dealer cards:")
for card in dealer.cards:
print(card)
print(f"Value of dealers hand is {dealer.value}")
print("\n Players cards:")
for card in player.cards:
print(card)
print(f"Value of players hand is {player.value}")
def player_busts(player,dealer,chips):
print("Player busts!")
chips.lose_bet()
def player_wins(player,dealer,chips):
print("Player wins!")
chips.win_bet()
def dealer_busts(player,dealer,chips):
print("Dealer busts!")
chips.win_bet()
def dealer_wins(player,dealer,chips):
print("Dealer wins!")
chips.lose_bet()
def push(player,dealer):
print("Dealer and Player tie! It's a push.")
# Game logic
while True:
#welcome message
print("Welcome to BlackJack!")
#set up deck
deck = Deck()
deck.shuffle()
#set up player and dealer hands
player_hand = Hand()
player_hand.add_card(deck.deal())
player_hand.add_card(deck.deal())
dealer_hand = Hand()
dealer_hand.add_card(deck.deal())
dealer_hand.add_card(deck.deal())
#set up player chips
player_chips = Chips()
#take a bet
take_bet(player_chips)
#show cards for start of game
show_some(player_hand, dealer_hand)
while playing:
#prompt for hit or stand
hit_or_stand(deck, player_hand)
#show cards again
show_some(player_hand, dealer_hand)
# if player's hand exceeds 21, run player_busts() and breakloop
if player_hand.value > 21:
player_busts(player_hand,dealer_hand,player_chips)
break
#dealer plays until 17
if player_hand.value <= 21:
while dealer_hand.value < 17:
hit(deck, dealer_hand)
show_all(player_hand, dealer_hand)
#check for win cases
if dealer_hand.value > 21:
dealer_busts(player_hand,dealer_hand,player_chips)
elif dealer_hand.value > player_hand.value:
dealer_wins(player_hand,dealer_hand,player_chips)
elif dealer_hand.value < player_hand.value:
player_wins(player_hand,dealer_hand,player_chips)
else:
push(player_hand,dealer_hand)
#update chip count
print("\n Players chips are: {}".format(player_chips.total))
#promt for play again
new_game = input('Would you like to play another hand? y/n')
if new_game[0].lower() == 'y':
playing = True
continue
else:
print('thanks for playing. Goodbye.')
break