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System Requirements

Connor Jakubik edited this page Mar 25, 2024 · 14 revisions
Installing Space Teams → System Requirements

Up to date for Platform 0.20.5

Written by Connor Jakubik


These are the minimum and recommended computer specifications for suitability for running Space Teams Pro. These are somewhat untested / unverified; please try running our demo sims to see if your computer is powerful enough for / compatible with Space Teams Pro.

Approximate Storage Needs

Component Size
Space Teams Pro Downloaded .zip 16.3 GB
STPro Core Assets 20.2 GB
Planet Data 33.6 GB
Compiler/Development Tools for Systems ~4 GB
Typical User-Generated Content ~0.2 GB
Misc Generated Temp Files ~5 GB
Total 80 GB

Minimum Spec (1080p 30fps)

Targeting 30fps at 1080p resolution, with minimal crashing. Arbitrarily chose 2021 time-of-release for listed hardware to match a majority of existing computers.

Component Requirement
CPU Ryzen 3 5300G, i3-10105F, or equivalent (4+ cores)
GPU RTX 3050, or equivalent (6GB+ VRAM)
RAM 16 GB
Network 20Mbps, <300ms latency to other users
Storage SSD

Recommended Spec (1440p 60fps)

Arbitrarily chose 2021 time-of-release for listed hardware to match a majority of existing computers.

Component Requirement
CPU Ryzen 7 5700G, i3-10105F, or equivalent (4+ cores)
GPU RTX 3070, or equivalent (8GB+ VRAM)
RAM 16 GB (32 is better)
Network 50Mbps, <300ms latency to other users
Storage PCI-E Gen3 x4 SSD

Performance Scaling

Component Requirement
CPU Maximizing multithreaded performance is most important. Relevant for avoiding hitches while moving around a planet, decreasing load and compile times, etc.
GPU Will most likely be GPU-limited in terms of raw FPS. Especially in VR.
RAM Can comfortably use 32GB of RAM; 64GB may be necessary for edge cases.
Network Typically don't need above 50 Mbps, besides for update downloading.
Storage Storage read speed matters for avoiding hitches while moving around a planet. Random I/O matters for compile and general use performance.