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Character doesn't turn head in other Aim states #499

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ysierhieiev opened this issue Aug 2, 2024 · 1 comment
Open

Character doesn't turn head in other Aim states #499

ysierhieiev opened this issue Aug 2, 2024 · 1 comment
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@ysierhieiev
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Describe the bug
While standing still, the character stops following the camera with his head if it changes to another Aim state and as a result the character just looks straight ahead

To Reproduce
Steps to reproduce the behavior:

  1. Launch default game(without any changes)
  2. Turn camera on 110 - 180 degrees(for more time you can increase turn in place delay)
  3. See error

Expected behavior
Character turn head like in Marketplace ALS version

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image

@ysierhieiev ysierhieiev added the bug Something isn't working label Aug 2, 2024
@ysierhieiev
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Found solution(need to approve from more experience anim ue devs). Problem was in Aim Offset(that is miss in 5.4)
image
So I replaced it by this(Current state immediately transit to No Offset and as result character look forward)
image

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