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Acceleration is zero if character is non locally controlled.
ALSBaseCharacter.cpp line 973. Acceleration = NewAcceleration.IsNearlyZero() || IsLocallyControlled() ? NewAcceleration : Acceleration / 2;
I think it should be: Acceleration = NewAcceleration.IsNearlyZero() || IsLocallyControlled() ? NewAcceleration : NewAcceleration / 2;
The text was updated successfully, but these errors were encountered:
Acceleration is zero if character is non locally controlled.
ALSBaseCharacter.cpp line 973.
Acceleration = NewAcceleration.IsNearlyZero() || IsLocallyControlled() ? NewAcceleration : Acceleration / 2;
I think it should be:
Acceleration = NewAcceleration.IsNearlyZero() || IsLocallyControlled() ? NewAcceleration : NewAcceleration / 2;
The text was updated successfully, but these errors were encountered: