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Describe the bug
Replicated Ragdoll End does not apply on a dedicated server. All clients will be notified correctly and the issue is therefore not visible, however on the server the mesh position will not correctly replicate back to normal.
To Reproduce
Call Replicated Ragdoll Start on Player Character
Call Replicated Ragdoll End on Player Character
On Server, fire a line trace against player character mesh
No collision will be detected on the upper body. However when fireing the line trace at or next to the feet of the player character, collisions with the player character will be registered.
Expected behavior
The mesh position should correctly replicate on the server.
The text was updated successfully, but these errors were encountered:
Describe the bug
Replicated Ragdoll End does not apply on a dedicated server. All clients will be notified correctly and the issue is therefore not visible, however on the server the mesh position will not correctly replicate back to normal.
To Reproduce
No collision will be detected on the upper body. However when fireing the line trace at or next to the feet of the player character, collisions with the player character will be registered.
Expected behavior
The mesh position should correctly replicate on the server.
The text was updated successfully, but these errors were encountered: