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I just notice and it only happens with the latest UE5 release. UE4 as I did test it did not have that issue.
Basically in multiplayer mode as a client when you turn in place it is visible that both feet do not make steps. It just slides.
Steps to reproduce the behavior:
Run the project with networking as the client.
Switch Overlay to Rifle and Aim
While aiming turn left or right to see foot slide
Video recorded and tested on the clean project.
Unreal.Engine.5.2022.05.12.-.06.39.38.02_Trim.mp4
The text was updated successfully, but these errors were encountered:
I just notice and it only happens with the latest UE5 release. UE4 as I did test it did not have that issue.
Basically in multiplayer mode as a client when you turn in place it is visible that both feet do not make steps. It just slides.
Steps to reproduce the behavior:
Video recorded and tested on the clean project.
Unreal.Engine.5.2022.05.12.-.06.39.38.02_Trim.mp4
The text was updated successfully, but these errors were encountered: