ALS_BaseCharacter blueprint #481
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PBDussausse
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overwhrite the ALS_Character jump ....call the jump button inside the ALS_Character BP and make new jump calling the normal jump and do your double jump from it |
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Hi there!
I've looking for the blueprint of the ALS_BaseCharacter that used to be in the UE4 version, but I can only find a C++ version.
Sadly I don't quite have the skills to understand C++ code, and I'd still like to do things like enable double jump, trigger ragdoll on death, those kind of things which I seem to remember was doable on the UE4 version from the BaseCharacter blueprint.
If somehow it's not possible to get the blueprint of the base character, does anyone know another way to enable double jump with this version without it?
Thanks!
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