HUD #422
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WillProicere
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HUD
#422
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This is probably years too late, but for anybody else trying to swap it in the future. I used reference viewer on ALS_HUD widget blueprint and found it in the DebugComponent blueprint. In the event graph and in the "Event On Player Controller Initialized" node, there is a "Create ALS HUD Widget" node. Duplicate the ALS_HUD blueprint and change the class in the node to whatever you like. In the picture, I changed it to my copy, WBP_HUD. |
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Where is the HUD added to the players screen, I'd like to swap the default one with my own.
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