Ragdoll acts weird when activating on a character that is not in sight of the player #329
Unanswered
AlexusLorenz
asked this question in
Q&A
Replies: 1 comment
-
If Then check if |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Hey everyone!
I'm playing around with ALSV4 with replication for a multiplayer fun project a bit. While testing, I figured out, that the ragdoll system is acting weird, if it's activated outside of the sight of a player. See here on Screen 1:
So if I'm shooting a player that is outside of the sight of another player, and the other player is then turning around after ragdoll was activated, the ragdolling player just turns around his own axis.
Maybe someone knows how to fix this.
Thank you!
Best regards
Alex
Beta Was this translation helpful? Give feedback.
All reactions