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cant package the project for win64 development #159

Answered by nobandegani
nobandegani asked this question in Q&A
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i found the solution, just need to add the plugin content path into asset manager,
project settings->asset manager->add new directories under element 1 (primary asset label)
or simply add this line to ur DefaultGame.ini
+PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game"),(Path="/ALSV4_CPP")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=False,CookRule=Unknown))

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