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labeler.py
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labeler.py
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#!/usr/bin/env python3
# Copyright 2018 Google LLC
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS-IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import sys
import cv2
import numpy as np
import argparse
import drawing_utils
import os
import bbox_writer
description_text="""\
Use this script to label individual frames of a video manually.
In a similar manner to find_bb.py, this script lets you individually annotate
every single frame in a video. However, this script is meant to work standalone,
and does not rely on any tracking to interpolate between frames. This script is
best used in cases where a tracker based approach would fail, such as in videos
that have very fast moving objects, or objects that are coming in and out of the
frame constantly.
Normal Mode Keybinds:
SpaceBar: Toggle autoplay (step through frames without pausing to label)
j: Cut autoplay delay in half
k: Double autoplay delay
n: Go to the next frame which will be saved, and pause to label
h: Step backward one frame
l: Step forward one frame
q: Quit the labeler
Label Mode Keybinds:
`(backtick) + [a-z]: Set [a-z] as the current class
c: Clear all bounding boxes
x: Clear the most recent bounding box
r: Load the last set of bounding boxes
Mouse: Draw bounding boxes
In normal usage, you'll likely want to follow a workflow like this:
1. Enable autoplay (SpaceBar), disabling (also SpaceBar) when you find a
video segment which contains any of the objects of interest.
2. If you paused at the wrong frame, use 'h' an 'l' to step by a single
frame until you find the right frame.
3. Press 'n' to skip forward to the next saved frame.
4. Label the current saved frame.
5. Repeat steps 3 and 4 until the objects of interest are no longer visible.
6. Go back to step 1, using 'j' and 'k' to adjust autoplay speed as desired.
Note that if you run this script multiple times on the same video, any previous
labels will be loaded. This lets you take a break from labeling, and also lets
you add new labels later if desired.
"""
parser = argparse.ArgumentParser(
description=description_text,
formatter_class=argparse.RawDescriptionHelpFormatter)
parser.add_argument("filename", type=argparse.FileType('r'))
parser.add_argument("-f", "--frames", type=int,
help="Number of steps between each frame to save.", default=10)
args = parser.parse_args()
WINDOW = "Tracking"
WINDOW_SCALE = .75
CACHE_SIZE = 150 # 5 seconds worth of frames
last_bboxes = []
last_classes = []
def open_vid(path):
# Open the video
vid = cv2.VideoCapture(path)
if not vid.isOpened():
print("Unable to open video")
sys.exit()
return vid
def show_scaled(window, frame, sf=WINDOW_SCALE):
cv2.imshow(window, cv2.resize(frame, (0, 0), fx=sf, fy=sf))
def draw_text(image, text, location):
font_color = (170, 50, 50)
font_weight = 2
font_scale = 0.75
font_type = cv2.FONT_HERSHEY_SIMPLEX
cv2.putText(image, text, (location[0] + 2, location[1] + 2), font_type,
font_scale, (255, 255, 255), font_weight)
cv2.putText(image, text, location, font_type, font_scale, font_color,
font_weight)
def draw_frame_text(frame, frame_text):
for i, line in enumerate(frame_text):
draw_text(frame, line, (20, i * 30 + 30))
# Make sure all bboxes are given as top left (x, y), and (dx, dy). Sometimes
# they may be specified by a different corner, so we need to reverse that.
def standardize_bbox(bbox):
p0 = bbox[:2]
p1 = p0 + bbox[2:]
min_x = min(p0[0], p1[0])
max_x = max(p0[0], p1[0])
min_y = min(p0[1], p1[1])
max_y = max(p0[1], p1[1])
ret = np.array([min_x, min_y, max_x - min_x, max_y - min_y])
print("Standardized %s to %s" % (bbox, ret))
return ret
# Let the user do some labeling. If they press any key that doesn't map to a
# useful thing here, we return it.
def label_frame(original, bboxes, classes, frame_text):
global last_bboxes, last_classes
points = []
current_class = None
backtick_pressed = False
def draw(frame):
drawing_utils.draw_bboxes(frame, bboxes, classes)
draw_frame_text(frame, frame_text + ["Current class: %s" %
current_class])
show_scaled(WINDOW, frame)
def mouse_callback(event, x, y, flags, params):
frame = params.copy() # Copy of original that we can afford to draw on
h, w, c = frame.shape
# (x, y) in original image coordinates
x = int(x / WINDOW_SCALE)
y = int(y / WINDOW_SCALE)
if event == cv2.EVENT_LBUTTONDOWN:
points.append(np.array([x, y]))
if len(points) == 1: # Still drawing a rectangle
cv2.rectangle(frame, tuple(points[0]), (x, y), (255, 255, 0), 1, 1)
# If the mouse is moved, draw crosshairs
cv2.line(frame, (x, 0), (x, h), (255, 0, 0))
cv2.line(frame, (0, y), (w, y), (255, 0, 0))
if len(points) == 2: # We've got a rectangle
bbox = np.array([points[0], points[1] - points[0]]).reshape(-1)
bbox = standardize_bbox(bbox)
cls = str(current_class)
bboxes.append(bbox)
classes.append(cls)
points.clear()
draw(frame)
cv2.setMouseCallback(WINDOW, mouse_callback, param=original)
while True:
key = cv2.waitKey(1) & 0xFF
if key == 96:
backtick_pressed = True
elif backtick_pressed and ord('a') <= key <= ord('z'):
current_class = chr(key)
backtick_pressed = False
draw(original.copy())
elif key == ord('c'): # Clear everything
bboxes.clear()
classes.clear()
draw(original.copy())
elif key == ord('x'): # Remove most recently placed box
if len(bboxes) > 0:
bboxes.pop(len(bboxes) - 1)
classes.pop(len(classes) - 1)
draw(original.copy())
elif key == ord('r'): # Get the data from the last label session
bboxes.clear()
classes.clear()
bboxes.extend(last_bboxes)
classes.extend(last_classes)
draw(original.copy())
elif key != 255: # Default return value from waitKey, keep labeling
break
# Only save if we have non-empty labels
if bboxes:
last_bboxes = bboxes
if classes:
last_classes = classes
cv2.setMouseCallback(WINDOW, lambda *args: None)
return key
def load_bboxes(frame_number, run_path):
# Figure out which file we're trying to load. First, get the path of the
# image file that we'd be saving against.
bbox_filename = os.path.join(run_path, "%05d.txt" % frame_number)
if os.path.isfile(bbox_filename):
bboxes, classes = bbox_writer.read_bboxes(bbox_filename)
else:
# Not saved yet, so just return an empty list
bboxes = []
classes = []
return bboxes, classes
def save_frame(frame, bboxes, classes, run_path, frame_number):
frame_path = os.path.join(run_path, "%05d.png" % frame_number)
bbox_path = os.path.join(run_path, "%05d.txt" % frame_number)
if not os.path.isfile(frame_path):
print("Saving frame %d to %s" % (frame_number, frame_path))
cv2.imwrite(frame_path, frame)
bbox_writer.write_bboxes(bboxes, classes, bbox_path)
def main():
vid = open_vid(args.filename.name)
autoplay = False
autoplay_delay = 32
stop_at_next_save = False
current_frame_number = 0
last_removed_frame = -1
stored_frames = dict()
# Initialize the storage on disk
filename = os.path.splitext(os.path.basename(args.filename.name))[0]
run_name = "%s" % (filename) + "_labels"
run_path = os.path.join(os.path.dirname(args.filename.name), run_name)
try:
os.mkdir(run_path)
except:
print("Directory probably exists already, continuing anyway.")
while True:
is_save_frame = (args.frames > 0 and
current_frame_number % args.frames == 0)
if current_frame_number not in stored_frames:
ret, frame = vid.read()
if not ret:
print("Unable to open frame, quitting!")
break
# If this is a frame we care about, save it to disk. Also, see if
# there is already a saved set of bboxes, and load those if they
# exist.
bboxes, classes = load_bboxes(current_frame_number, run_path)
stored_frames[current_frame_number] = (frame, bboxes, classes)
if len(stored_frames) > CACHE_SIZE:
last_removed_frame += 1
print("Removing frame", last_removed_frame, " from cache")
stored_frames.pop(last_removed_frame)
else:
frame, bboxes, classes = stored_frames[current_frame_number]
drawable_frame = frame.copy()
frame_text = [
"Frame number: " + str(current_frame_number) +
(" (saved)" if is_save_frame else ""),
"Autoplay: " + str(autoplay),
"Autoplay delay: " + str(autoplay_delay),
"Stopping at next save frame: " + str(stop_at_next_save),
]
draw_frame_text(drawable_frame, frame_text)
drawing_utils.draw_bboxes(drawable_frame, bboxes, classes)
show_scaled(WINDOW, drawable_frame)
if autoplay:
delay = autoplay_delay if autoplay else 0
key = cv2.waitKey(delay) & 0xFF
else:
key = label_frame(frame, bboxes, classes, frame_text)
if is_save_frame:
save_frame(frame, bboxes, classes, run_path, current_frame_number)
if stop_at_next_save:
stop_at_next_save = False
autoplay = False
# Handle whatever key the user pressed. The user may have potentially
# labeled something, as above.
if key == ord('q'):
break
if key == ord('l'):
current_frame_number += 1
elif key == ord('h'):
current_frame_number -= 1
current_frame_number = max(current_frame_number,
last_removed_frame + 1)
elif key == ord('j'):
autoplay_delay = max(autoplay_delay // 2, 1)
elif key == ord('k'):
autoplay_delay *= 2
elif key == ord(' '):
autoplay = not autoplay
autoplay_delay = 32
elif key == ord('n'):
stop_at_next_save = True
autoplay = True
autoplay_delay = 1
current_frame_number += 1
elif autoplay:
current_frame_number += 1
vid.release()
cv2.destroyAllWindows()
if __name__ == "__main__":
main()