From c23eed37cd12721bd3795bdbd242e78059c139b2 Mon Sep 17 00:00:00 2001 From: ScriptedSnark <51358194+ScriptedSnark@users.noreply.github.com> Date: Tue, 3 Sep 2024 21:23:21 +0500 Subject: [PATCH] Fix CI for Linux, add crosshair commands into svenbxt.cfg --- .github/workflows/CI.yml | 2 +- svenbxt.cfg | 17 +++++++++++++++++ 2 files changed, 18 insertions(+), 1 deletion(-) diff --git a/.github/workflows/CI.yml b/.github/workflows/CI.yml index cad96ef..8002666 100644 --- a/.github/workflows/CI.yml +++ b/.github/workflows/CI.yml @@ -74,7 +74,7 @@ jobs: run: | sudo dpkg --add-architecture i386 sudo apt update || true - sudo apt install -y libc6:i386 gcc-11-multilib g++-11-multilib + sudo apt install -y libc6:i386 gcc-11-multilib g++-11-multilib mesa-common-dev libgl-dev:i386 - name: Configure CMake run: > diff --git a/svenbxt.cfg b/svenbxt.cfg index 1c9b08f..399991f 100644 --- a/svenbxt.cfg +++ b/svenbxt.cfg @@ -33,6 +33,23 @@ sbxt_hud_jumpspeed_height "0" // Custom height for jumpspeed HUD sbxt_timer_serversync "1" // Synchronize your timer with host (DISABLE IF YOU WANT TO UNLOCK CLIENT-SIDE TIMER) sbxt_timer_il_mode "0" // If you want to speedrun individual levels, you need to enable this (automatic start, automatic stop during changelevel) +// ****** CROSSHAIR +bxt_cross "1" // Enable crosshair +bxt_cross_color "100 130 200" // Crosshair color ("R G B") +bxt_cross_alpha "255" // Crosshair transparency ("A") +bxt_cross_thickness "8" // Crosshair thickness +bxt_cross_size "8" // Crosshair size +bxt_cross_gap "3" // Crosshair gap +bxt_cross_outline "1" // Enable outline for crosshair +bxt_cross_circle_radius "0" // Crosshair circle radius +bxt_cross_dot_color "100 130 200" // Crosshair dot color ("R G B") +bxt_cross_dot_size "0" // Crosshair dot size +bxt_cross_top_line "1" // Enable crosshair top line +bxt_cross_bottom_line "1" // Enable crosshair bottom line +bxt_cross_left_line "1" // Enable crosshair left line +bxt_cross_right_line "1" // Enable crosshair right line + + // *************************************************************** // BINDS // ***************************************************************