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Add rendering support for CustomBoolean5-7 #104

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zrksyd opened this issue Sep 24, 2022 · 1 comment
Open

Add rendering support for CustomBoolean5-7 #104

zrksyd opened this issue Sep 24, 2022 · 1 comment
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ssbh_wgpu rendering library

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@zrksyd
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zrksyd commented Sep 24, 2022

Only allow material animations if CustomBoolean5/ CustomBoolean6 / CustomBoolean7 is on. Maybe add a setting in render settings to disable this similar to disabling yellow checkerboard rendering.

@ScanMountGoat
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Adding rendering support for booleans should be pretty doable. There are other animated material properties that don't depend on booleans to work properly. I won't make this toggleable from settings since that complicates the shaders too much. If documenting the parameters in the matl editor isn't good enough, I'll reassess later. Checkerboard rendering was only toggleable in Cross Mod because it had some false positives where it rendered a checkerboard when it shouldn't.

@ScanMountGoat ScanMountGoat added the ssbh_wgpu rendering library label Sep 24, 2022
@ScanMountGoat ScanMountGoat changed the title Forbid material animations from playing if material isn't supported Add rendering support for CustomBoolean5-7 Oct 1, 2022
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