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This should use the updated code created for xc3_lib once it's more finalized due to better performance and reliability compared to the implementation in this repository.
The text was updated successfully, but these errors were encountered:
The code from here can be used as a git dependency or converted into a library eventually. This will replace the glsl-dependencies and annotation logic as well as code analysis like detecting premultiplied alpha. https://github.com/ScanMountGoat/xc3_lib/tree/main/xc3_shader
This should use the updated code created for xc3_lib once it's more finalized due to better performance and reliability compared to the implementation in this repository.
The text was updated successfully, but these errors were encountered: