aurora_vision |
number |
Related to jumbotrons or other screen projections. |
0, 1 |
bounding_scale |
number |
|
0.0 to 1000.0 |
check_material |
number |
Unused |
0, 1 |
compress_type |
number |
|
0, 1, 2, 4, 5 |
draw |
action |
Unused |
0 |
draw |
buffer |
Unused |
1 |
draw |
type |
Unused |
main , normalmap |
draw_range |
number |
|
0 to 22 |
drawing_order |
number |
|
0 to 255 |
force_opaque |
number |
|
0, 1 |
instancing |
number |
|
0, 1 |
is_multi_sh |
number |
|
0, 1 |
lightset |
number |
Determines which light set index to use from the stage's lighting file. Light set type is determined by the model type. |
0 to 15 |
mirror |
number |
|
0x0000 |
model |
type |
Determines what model type the model.xmb file is for. |
fighter , stage , effect , effect_main (unused), effect_near (unused) |
object |
type |
Unused |
2 |
poison |
number |
Determines if a stage model is visible under foggy or poisonous cloud conditions in spirit battles. |
0 = Invisible, 1 = Visible |
pre_depth |
number |
|
1 |
reflection |
search |
Unused |
100.0 |
shadow |
caster |
Determines what type of shadow casting the model will use. |
0 = Disabled, 1 = Enabled, 2 = Enabled + Texture 0 Alpha Test, 3 = Shadow Only, 4 = Shadow Only + Texture 0 Alpha Test. Shadow programs listed in /render/shader/nusampleeffectlibrary.nufxlb . |
shadow_bounding_box_offset |
offset |
|
(float, float, float) with values from 9.0 to 100.0 |
silhouette_type |
number |
|
0, 1 |
stage_expansion_type |
number |
Determines if a stage model scales in battles with five or more fighters when playing on the stage's Omega form. |
0 = Default scale, 1 = 1.5x scale |
stage_ink_type |
number |
Determines how ink from Inkling's Splat Roller will be projected onto surfaces with ink meshes. |
0 = Flat, 1 = ???, 2 = Overhanging, 3 = ??? (used in s13_e in poke_unova) |
stage_sh_priority |
number |
|
0, 1, 2, 3, 4, 5 |
stage_transition_type |
number |
Determines if a stage model temporarily blooms after the Stage Morph transition. |
0 = Enables bloom, 1 = ??? (identical to 0?), 2 = Disables bloom |
stage_transition_visible |
number |
Determines if a stage model is visible during its transition out in Stage Morph. |
0 = Invisible, 1 = Visible |
stage_visible_type |
number |
Determines a stage model's visibility during effect background appearences. |
0 = Visible, 1 = Invisible, 2 = Visible only during effect background appearances |
stencil_type |
number |
Stenciling states. |
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 |
this_light |
action |
|
0, False |
this_light |
color |
|
float, float, float with values from 0.0 to 1.0 |
this_light |
local_offset |
|
float, float, float with values from -100.0 to 0.0 |
this_light |
offset |
|
0.0 |
this_light |
radius |
|
9.0 to 100.0 |
version |
number |
Unused. Identifies the XMB file format version. |
2 |