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Resources.cs
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Resources.cs
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using System;
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Resources;
using System.Runtime.CompilerServices;
namespace ebshseubhfhisb.Properties
{
// Token: 0x02000004 RID: 4
[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[DebuggerNonUserCode]
[CompilerGenerated]
internal class Resources
{
// Token: 0x06000032 RID: 50 RVA: 0x000053B9 File Offset: 0x000035B9
internal Resources()
{
}
// Token: 0x17000001 RID: 1
// (get) Token: 0x06000033 RID: 51 RVA: 0x000053C4 File Offset: 0x000035C4
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static ResourceManager ResourceManager
{
get
{
bool flag = Resources.resourceMan == null;
if (flag)
{
ResourceManager resourceManager = new ResourceManager("ColdWarTool.Properties.Resources", typeof(Resources).Assembly);
Resources.resourceMan = resourceManager;
}
return Resources.resourceMan;
}
}
// Token: 0x17000002 RID: 2
// (get) Token: 0x06000034 RID: 52 RVA: 0x0000540C File Offset: 0x0000360C
// (set) Token: 0x06000035 RID: 53 RVA: 0x00005423 File Offset: 0x00003623
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static CultureInfo Culture
{
get
{
return Resources.resourceCulture;
}
set
{
Resources.resourceCulture = value;
}
}
// Token: 0x04000069 RID: 105
private static ResourceManager resourceMan;
// Token: 0x0400006A RID: 106
private static CultureInfo resourceCulture;
}
}