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Crash on Braking With some characters on all FITX versions #76

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BenCat07 opened this issue Oct 12, 2017 · 7 comments
Open

Crash on Braking With some characters on all FITX versions #76

BenCat07 opened this issue Oct 12, 2017 · 7 comments

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@BenCat07
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So i tried to change a few things on marth (SpecialLw) and after compiling the following happened: i started smash 4 as usual and countered, works fine, then i started walkign and braked and guess what, smash 4 crashed, i even compiled without any changes, it still crashed on Braking, here's the stackdump for you since i do not have much other info otehr then it was a ARM11 ctrapp crash.

arm11.zip

@BenCat07
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BenCat07 commented Oct 14, 2017

Wait, this happens on some characters with newest FITX

@BenCat07 BenCat07 changed the title Crash on Braking With Marth Crash on Braking With ANY character on newest FITX Oct 14, 2017
@BenCat07
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somehell it was just my dump having been corrupted, closed.

@BenCat07
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Nevermind, it sometimes crashes and sometimes doesn't, this needs to be looked into.

@BenCat07 BenCat07 reopened this Oct 14, 2017
@BenCat07 BenCat07 changed the title Crash on Braking With ANY character on newest FITX Crash on Braking With some character on newest FITX Oct 14, 2017
@BenCat07
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BenCat07 commented Oct 14, 2017

affects some characters, til now i found out it crashes for:

  • Marth
  • Villager
  • Side B on Bayonetta...
  • Side A on Bayonetta...

It may also not be caused by the braking script but rather using a folder named "output1" as workspace instead of "Output"

@BenCat07 BenCat07 changed the title Crash on Braking With some character on newest FITX Crash on Braking With some character on any FITX Oct 14, 2017
@BenCat07 BenCat07 changed the title Crash on Braking With some character on any FITX Crash on Braking With some characters on all FITX versions Oct 14, 2017
@BenCat07
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this may be a luma issue?.... testing.

@BenCat07
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not a luma issue.

@BenCat07
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sounds similar to #69

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