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control_cs4272.h
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control_cs4272.h
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/* Audio Library for Teensy 3.X
* Copyright (c) 2014, Paul Stoffregen, [email protected]
*
* https://hackaday.io/project/5912-teensy-super-audio-board
* https://github.com/whollender/Audio/tree/SuperAudioBoard
*
* Development of this audio library was funded by PJRC.COM, LLC by sales of
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
* open source software by purchasing Teensy or other PJRC products.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef control_cs4272_h_
#define control_cs4272_h_
#include "AudioControl.h"
class AudioControlCS4272 : public AudioControl
{
public:
bool enable(void);
bool disable(void) { return false; }
bool volume(float n) { return volumeInteger(n * 127 + 0.499); }
bool inputLevel(float n) { return false; }
bool inputSelect(int n) { return false; }
bool volume(float left, float right);
bool dacVolume(float n) { return volumeInteger(n * 127 + 0.499); }
bool dacVolume(float left, float right);
bool muteOutput(void);
bool unmuteOutput(void);
bool muteInput(void);
bool unmuteInput(void);
bool enableDither(void);
bool disableDither(void);
protected:
bool write(unsigned int reg, unsigned int val);
bool volumeInteger(unsigned int n); // range: 0x0 to 0x7F
uint8_t regLocal[8];
void initLocalRegs(void);
};
// For sample rate ratio select (only single speed tested)
#define CS4272_RATIO_SINGLE 0
#define CS4272_RATIO_DOUBLE 2
#define CS4272_RATIO_QUAD 3
#endif