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scheduler_dl.go
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scheduler_dl.go
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package quic
import (
"errors"
"fmt"
"io/ioutil"
"time"
"github.com/SHARANTANGEDA/gorl"
"github.com/SHARANTANGEDA/gorl/agents"
"github.com/SHARANTANGEDA/gorl/types"
"github.com/SHARANTANGEDA/mp-quic/internal/protocol"
"github.com/SHARANTANGEDA/mp-quic/internal/utils"
)
func GetAgent(weightsFile string, specFile string) agents.Agent {
var spec []byte
var err error
if specFile != "" {
spec, err = ioutil.ReadFile(specFile)
if err != nil {
panic(err)
}
}
agent := gorl.GetNormalInstance(string(spec))
if weightsFile != "" {
err = agent.LoadWeights(weightsFile)
if err != nil {
panic(err)
}
}
return agent
}
func GetTrainingAgent(weightsFile string, specFile string, outputPath string, epsilon float64) agents.TrainingAgent {
var spec []byte
var err error
if specFile != "" {
spec, err = ioutil.ReadFile(specFile)
if err != nil {
panic(err)
}
}
agent := gorl.GetTrainingInstance(string(spec), outputPath, float32(epsilon))
if weightsFile != "" {
err = agent.LoadWeights(weightsFile)
if err != nil {
panic(err)
}
}
return agent
}
func NormalizeTimes(stat time.Duration) types.Output {
return types.Output(stat.Nanoseconds()) / types.Output(time.Millisecond.Nanoseconds()*150)
}
func RewardFinalGoodput(sch *scheduler, s *session, duration time.Duration, _ time.Duration) types.Output {
packetNumber := make(map[protocol.PathID]uint64)
retransNumber := make(map[protocol.PathID]uint64)
firstPath, secondPath := protocol.PathID(255), protocol.PathID(255)
for pathID, path := range s.paths {
if pathID != protocol.InitialPathID {
packetNumber[pathID], retransNumber[pathID], _ = path.sentPacketHandler.GetStatistics()
// Ordering paths
if firstPath == protocol.PathID(255) {
firstPath = pathID
} else {
if pathID < firstPath {
secondPath = firstPath
firstPath = pathID
} else {
secondPath = pathID
}
}
}
}
sentPackets := types.Output(packetNumber[firstPath]+packetNumber[secondPath]) * types.Output(protocol.DefaultTCPMSS)
retransPackets := types.Output(retransNumber[firstPath]+retransNumber[secondPath]) * types.Output(protocol.DefaultTCPMSS)
elapsedtime := types.Output(duration)
partialReward := (sentPackets - retransPackets) / 1024 / 1024 / elapsedtime
//partialReward = types.Output(-100)
return partialReward
}
func GetStateAndReward(sch *scheduler, s *session) (int, []*path) {
packetNumber := make(map[protocol.PathID]uint64)
retransNumber := make(map[protocol.PathID]uint64)
sRTT := make(map[protocol.PathID]time.Duration)
cwnd := make(map[protocol.PathID]protocol.ByteCount)
cwndlevel := make(map[protocol.PathID]types.Output)
firstPath, secondPath := protocol.PathID(255), protocol.PathID(255)
for pathID, path := range s.paths {
if pathID != protocol.InitialPathID {
packetNumber[pathID], retransNumber[pathID], _ = path.sentPacketHandler.GetStatistics()
sRTT[pathID] = path.rttStats.SmoothedRTT()
cwnd[pathID] = path.sentPacketHandler.GetCongestionWindow()
cwndlevel[pathID] = types.Output(path.sentPacketHandler.GetBytesInFlight()) / types.Output(cwnd[pathID])
// Ordering paths
if firstPath == protocol.PathID(255) {
firstPath = pathID
} else {
if pathID < firstPath {
secondPath = firstPath
firstPath = pathID
} else {
secondPath = pathID
}
}
}
}
//packetNumberInitial, _, _ := s.paths[protocol.InitialPathID].sentPacketHandler.GetStatistics()
//Penalize and fast-quit
// if sch.Training{
// if packetNumberInitial > 20 {
// utils.Errorf("closing: zero tolerance")
// sch.TrainingAgent.CloseEpisode(uint64(s.connectionID), -100, false)
// s.closeLocal(errors.New("closing: zero tolerance"))
// }
// }
//State
BSend, _ := s.flowControlManager.SendWindowSize(protocol.StreamID(5))
state := types.Vector{NormalizeTimes(sRTT[firstPath]), NormalizeTimes(sRTT[secondPath]),
types.Output(cwnd[firstPath]) / types.Output(protocol.DefaultTCPMSS) / 300, types.Output(cwnd[secondPath]) / types.Output(protocol.DefaultTCPMSS) / 300, cwndlevel[firstPath], cwndlevel[secondPath], types.Output(BSend) / types.Output(protocol.DefaultTCPMSS) / 300}
//Action
var action int
if sch.Training {
action = sch.TrainingAgent.GetAction(state)
} else {
action = sch.Agent.GetAction(state)
}
//Write in state and action
sch.statevector[sch.record] = state
sch.actionvector[sch.record] = action
//Partial Reward
sentPackets := packetNumber[firstPath] + packetNumber[secondPath]
retransPackets := retransNumber[firstPath] + retransNumber[secondPath]
sch.packetvector[sch.record] = sentPackets - retransPackets
partialReward := types.Output(0)
elapsedtime := types.Output(0)
buffertime := types.Output(0)
sch.recordDuration[sch.record] = elapsedtime
if sch.record == 0 {
partialReward = types.Output(0)
sch.episoderecord += 1
if sch.Training {
realstate := sch.statevector[sch.record]
realaction := sch.actionvector[sch.record]
sch.TrainingAgent.SaveStep(uint64(s.connectionID), partialReward, realstate, realaction)
} else {
if sch.DumpExp {
sch.dumpAgent.AddStep(uint64(s.connectionID), []string{fmt.Sprint(sch.statevector[sch.record]), fmt.Sprint(sch.actionvector[sch.record])})
}
}
} else {
elapsedtime = types.Output(time.Since(sch.lastfiretime))
sch.recordDuration[sch.record] = elapsedtime
benchmark := sch.packetvector[sch.episoderecord-1]
if benchmark < (sentPackets - retransPackets) {
for i := uint64(0); i < (sentPackets - retransPackets - benchmark); i += 1 {
for z := uint64(0); z < (sch.record - (sch.episoderecord - 1)); z += 1 {
buffertime += sch.recordDuration[sch.episoderecord+z]
}
if sch.episoderecord == sch.record {
partialReward = types.Output(sentPackets-retransPackets-benchmark-i) * types.Output(protocol.DefaultTCPMSS) / 1024 / 1024 / buffertime
buffertime = types.Output(0)
if sch.Training {
realstate := sch.statevector[sch.episoderecord]
realaction := sch.actionvector[sch.episoderecord]
sch.TrainingAgent.SaveStep(uint64(s.connectionID), partialReward, realstate, realaction)
} else {
if sch.DumpExp {
sch.dumpAgent.AddStep(uint64(s.connectionID), []string{fmt.Sprint(sch.statevector[sch.episoderecord]), fmt.Sprint(sch.actionvector[sch.episoderecord])})
}
}
sch.episoderecord += 1
break
} else {
partialReward = types.Output(protocol.DefaultTCPMSS) / 1024 / 1024 / buffertime
buffertime = types.Output(0)
if sch.Training {
realstate := sch.statevector[sch.episoderecord]
realaction := sch.actionvector[sch.episoderecord]
sch.TrainingAgent.SaveStep(uint64(s.connectionID), partialReward, realstate, realaction)
} else {
if sch.DumpExp {
sch.dumpAgent.AddStep(uint64(s.connectionID), []string{fmt.Sprint(sch.statevector[sch.episoderecord]), fmt.Sprint(sch.actionvector[sch.episoderecord])})
}
}
sch.episoderecord += 1
}
}
}
}
//Main pointer and fire time
sch.record += 1
sch.lastfiretime = time.Now()
return action, []*path{s.paths[firstPath], s.paths[secondPath]}
}
func CheckAction(action int, state types.Vector, s *session, sch *scheduler) {
if action != 0 {
return
}
if state[4] < 1 || state[5] < 1 {
// penalize not sending with one path allowed
utils.Errorf("not sending with one path allowed")
sch.TrainingAgent.CloseEpisode(uint64(s.connectionID), -100, false)
s.closeLocal(errors.New("not sending with one path allowed"))
}
}