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Implement mac debug extension loading #5727

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hhyyrylainen opened this issue Dec 5, 2024 · 0 comments
Open

Implement mac debug extension loading #5727

hhyyrylainen opened this issue Dec 5, 2024 · 0 comments
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@hhyyrylainen
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For some reason the Godot editor doesn't have a special debug library it looks for on mac (so for now it uses the release version always).

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