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Godot scene loading with NodePaths seemingly fails randomly after some time #5209
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hhyyrylainen
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difficult
programming
engine
possibly engine related issue
bug
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Jun 12, 2024
Another case:
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This error is probably the same root cause but for something that doesn't use NodePaths (probably):
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It seems like NodePaths get sometimes loaded as null into C# classes seemingly randomly. The same scenes load correctly hundreds of times.
This has been reported to Godot: godotengine/godot#93083
This likely causes:
A potential workaround is to switch to:
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