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Can't get geometry nodes... #19
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are you using the latest commit? it should have already been fixed |
I am not sure if #17 has backward compatibility. |
THANKS SO MUCH - working beautifully - now 2024 can start with a real splatt !! |
@MikeTkachuk @alexandre01 you should add the part of the backwards compatibility to the readme with the commit link above for the people who did not upgrade to 4.0 |
@porophil and then you can close this issue |
Thanks for the plug-in ! For some reason I get the Polycam splatt point cloud but no geometry nodes?? I can import fine into Unity etc... HELP !! See screenshot...
Python: Traceback (most recent call last):
File "/Users/ppor9589/Library/Application Support/Blender/3.6/scripts/addons/blender-addon/init.py", line 1177, in draw
row.prop(obj.modifiers["Geometry Nodes"].node_group.nodes.get("Boolean"), "boolean",
KeyError: 'bpy_prop_collection[key]: key "Geometry Nodes" not found'
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