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particles are too bright with Optifine shaders #53

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G1ll0u opened this issue Sep 1, 2024 · 1 comment
Open

particles are too bright with Optifine shaders #53

G1ll0u opened this issue Sep 1, 2024 · 1 comment
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Bug Something isn't working as intended

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@G1ll0u
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G1ll0u commented Sep 1, 2024

Describe the bug

The particles always appears too bright, look :
image
You can see that shadows work on particles but they appear bright even in high brightness like here :
image

To Reproduce

Steps to reproduce the behavior:

Use Complementary Shaders v4.7.2, I didn't test any other shader for the moment

Logs or/and crash reports

F3+C report :
https://mclo.gs/1s6vbxS

Versions

  • Fancier Block Particles: FBP-0.7
  • Forge: CleanroomMC (with Fudge and Scalar)
  • Java: OpenJRE temurin 21
  • Java JVM: isn't it in the log just above ?

Specifications:

  • OS: [e.g. Windows 11]
  • CPU: [e.g. Ryzen 9 3900X
  • GPU: RTX4090
  • RAM Allocated: 12GB

Hmmmh

The solution would be to add a cursor to modify brightness of particles because through my eyes, the only problem is particle brightness.

@G1ll0u G1ll0u added the Bug Something isn't working as intended label Sep 1, 2024
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@G1ll0u @Desoroxxx and others