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model.hpp
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model.hpp
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#pragma once
#include <iostream>
#include <memory>
#include <string>
class Controller;
class Model
{
public:
Model() {}
~Model() {}
void setID(int id) { m_id = id; }
[[nodiscard]] auto ID() const -> int { return m_id; }
void setName(const std::string &name) { m_name = name; }
[[nodiscard]] auto name() const -> const std::string & { return m_name; }
private:
int m_id = 0;
std::string m_name;
};
class View
{
public:
View() {}
~View() {}
void setcontroller(std::shared_ptr<Controller> controller) { m_controllerPtr = controller; }
void setIdAndName(int id, const std::string &name);
void print(int id, const std::string &name)
{
std::cout << "ID: " << id << std::endl;
std::cout << "Name: " << name << std::endl;
}
private:
std::weak_ptr<Controller> m_controllerPtr;
};
class Controller
{
public:
Controller() {}
~Controller() {}
void setModel(std::shared_ptr<Model> model) { m_modelPtr = model; }
void setView(std::shared_ptr<View> view) { m_viewPtr = view; }
void update(int id, const std::string &name)
{
auto model = m_modelPtr.lock();
if (model) {
model->setID(id);
model->setName(name);
}
auto view = m_viewPtr.lock();
if (view) {
view->print(model->ID(), model->name());
}
}
private:
std::weak_ptr<Model> m_modelPtr;
std::weak_ptr<View> m_viewPtr;
};