From ae84ba7e51cdcc99d6efaa8818245c7e9e1428ad Mon Sep 17 00:00:00 2001 From: Matthew <22198949+MafewTM@users.noreply.github.com> Date: Mon, 12 Feb 2024 15:27:14 -0500 Subject: [PATCH] fix: making berkie happy --- client/dead.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/client/dead.lua b/client/dead.lua index 5a9442a..c82dd2f 100644 --- a/client/dead.lua +++ b/client/dead.lua @@ -98,7 +98,7 @@ local function logDeath(victim, attacker, weapon) local weaponLabel = WEAPONS[weapon].label or 'Unknown' local weaponName = WEAPONS[weapon].name or 'Unknown' local message = Lang:t('logs.death_log_message', { killername = killerName, playername = playerName, weaponlabel = weaponLabel, weaponname = weaponName }) - lib.callback('qbx_medical:server:logDeath', false, false, message) + lib.callback.await('qbx_medical:server:logDeath', false, message) end ---when player is killed by another player, set last stand mode, or if already in last stand mode, set player to dead mode.