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Blog: Kickstarting a game dev project #47
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DannyDarwiche
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Add a Getting Started section as a light introduction to novices on how to go about starting a game project. Move the TDD section post Large Binaries. Sits better there since this is naturally when game development stuff would begin. WIP #47
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In VSCode, the html for each title causes the preview to become a blue colored link making readability very difficult. Changing the html format fixed this. WIP #47
DannyDarwiche
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New suggestions are notes on personal experiences during the project. WIP #47
DannyDarwiche
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New suggestions are notes on personal experiences during the project. WIP #47
DannyDarwiche
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New suggestions are notes on personal experiences during the project. WIP #47
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New suggestions are notes on personal experiences during the project. WIP #47
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New suggestions are notes on personal experiences during the project. WIP #47
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Add a Getting Started section as a light introduction to novices on how to go about starting a game project. Move the TDD section post Large Binaries. Sits better there since this is naturally when game development stuff would begin. WIP #47
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In VSCode, the html for each title causes the preview to become a blue colored link making readability very difficult. Changing the html format fixed this. WIP #47
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New suggestions are notes on personal experiences during the project. WIP #47
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New suggestions are notes on personal experiences during the project. WIP #47
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New suggestions are notes on personal experiences during the project. WIP #47
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New suggestions are notes on personal experiences during the project. WIP #47
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Add a Getting Started section as a light introduction to novices on how to go about starting a game project. Move the TDD section post Large Binaries. Sits better there since this is naturally when game development stuff would begin. WIP #47
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In VSCode, the html for each title causes the preview to become a blue colored link making readability very difficult. Changing the html format fixed this. WIP #47
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New suggestions are notes on personal experiences during the project. WIP #47
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New suggestions are notes on personal experiences during the project. WIP #47
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New suggestions are notes on personal experiences during the project. WIP #47
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New suggestions are notes on personal experiences during the project. WIP #47
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Let's write a post on how to properly get a game dev project off the ground using all the knowledge we've got so far:
Let's link to relevant resources (for Godot and Unity) if we can. e.g. link to useful YouTube channels, blogs, docs, etc.
Tasks
DoD
Blog post available in GitHub repo (can be published to eficode.com)
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