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FYI, noticed an oversight by PDX:
The global variable list hybrid_cultures is not populated at game start. This checked by the AI during culture hybrid events and such to check if a hybrid of the two parent cultures exist. If said hybrid does exist, the AI adopts the existing hybrid. They do this to prevent extensive hybrid culture proliferation.
https://discord.com/channels/758720989227122688/831127717617467440/1168787123919409152
Solution: add a game start on action to populate this list with historic hybrids like in WtWSMS.
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