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Populate hybrid_cultures list with converter's hybrid cultures, if any #1684

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IhateTrains opened this issue Jan 2, 2024 · 0 comments
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@IhateTrains
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FYI, noticed an oversight by PDX:
The global variable list hybrid_cultures is not populated at game start. This checked by the AI during culture hybrid events and such to check if a hybrid of the two parent cultures exist. If said hybrid does exist, the AI adopts the existing hybrid. They do this to prevent extensive hybrid culture proliferation.

https://discord.com/channels/758720989227122688/831127717617467440/1168787123919409152

Solution: add a game start on action to populate this list with historic hybrids like in WtWSMS.

@IhateTrains IhateTrains added the enhancement New feature or request label Jan 2, 2024
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