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Player Skulls Not Loading for Offline Players on PaperMC (Works on Spigot) #11867
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User not found. |
Are you sure you have online mode enabled? |
Oh yes it's disabled, maybe it's for that, my bad sorry. |
Online mode is enabled yes, me and my friends we all tried it in localhost, there it doesnt work but on our public server it does work |
How are you creating the skulls? The only behavioral change vs spigot that I'm aware of is that we use mojangs ItemStacks for everything, which makes a spigot change more likely to result in profiles on skulls not applying properly due to a race condition they induced |
I noticed that on my servers too Edit: I recently made the transition to the component API and this issue does not exist anymore (only when using item meta) |
Expected behavior
The expected behavior is that player skulls load correctly, even when the player is offline, displaying the correct texture or appearance as they do in Spigot.
Observed/Actual behavior
The player skulls do not load when the player is offline, showing either a blank texture or failing to appear altogether.
Steps/models to reproduce
Plugin and Datapack List
none
Paper version
This server is running Paper version 1.21.4-66-main@d00344a (2024-12-29T14:59:35Z) (Implementing API version 1.21.4-R0.1-SNAPSHOT)\nYou are running the latest version\nPrevious version: 1.21.4-60-0629524 (MC: 1.21.4)
Other
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