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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

Dates in European way

[2024.0.0] 28/06/2024

#Added

  • LoopingSounds #Fixed
  • ComponentPools typo in error message
  • several formatting

[2023.0.4] 10/10/2023

#Fixed

  • Better Singleton

[2023.0.3] 21/04/2023

#Fixed

  • Audio play looped no enqueue #Removed
  • Unfinished Navpath

[2023.0.2] 04/03/2023

#Added

  • Path shortcut Ctrl+D (Duplicate)
  • Path shortcut Delete (Delete)
  • Path multi-selection (Ctrl+Click)
  • Path Catmull (Spline)

[2023.0.2] 04/03/2023

#Added

  • Inputs Editor
  • Inputs Sender
  • Inputs Reader
  • Inputs Editor PostProcessor It generates a C# class named InputSender so we can use C# Events to read player Inputs.

[2023.0.1] 16/02/2023

#Added

  • Pixellized Camera

[2023.0.0] 03/01/2023

#Added

  • Dequeued items can now be enqueued back with a delay #Changed
  • Component Pools Can Now be created from a prefab

[2022.3.0] 02/12/2022

#Changed

  • Pools no longer are singletons

[2022.2.5] 18/11/2022

#Fixed

  • Now support webGl Audio Pool

[2022.2.4] 20/10/2022

#Added

  • Timers
  • Play sound at position #Fixed
  • Singleton reset on application quit (no more reloading the assemblies to reset static instances)

[2022.2.3] 15/06/2022

#Added

  • Normalize ints #Fixed
  • Better BootStrapper #Optimize
  • Version Loading -- online -- local #Remove
  • Progressbars when loading #Renamed
  • EditorUtility to EditorUtils To avoid conflicts

[2022.2.2] 24/05/2022

#Added

  • Project Initialization -- Import Base packages -- Import specific packages -- Import 2D Bundle packages
  • Boot Strapper

[2022.2.1] 19/05/2022

#Added

  • ExposedScriptableObject attribute
  • Settable Sound Parameters

[2022.2.0] 03/05/2022

#Added

  • WebGL Support for game feedbacks (works for single threaded others too) Now use ExecuteCoroutine(GameObject) in a coroutine. #Rescoped
  • The execute is now protected, use ExecuteAsync(GameObject) Instead.

[2022.1.0] - 04/04/2022

###Major Update

  • Can't update to this version withoud modify somethings ##Fixed
  • Audio Parameters ##Changed
  • GameFeedbacks are Now Async Methods ##Removed
  • Obsolete AudioManager

[2022.0.2] - 04/04/2022

##Fixed

  • Audio Pool now is in dont destroy on load
  • Scene Loader now has an action when scenes are loaded

[2022.0.1] - 01/04/2022

##Fixed

  • Audio Cue now send to right parameter

[2022.0.0] - 24/03/2022

Changed

  • version is now with year

Modified

  • Audio sound can now loop and be stopped
  • Audio parameters can no longer loop (use above)
  • Audio cues don't anymore log default error when empty

[0.1.4] - 8/03/2022

Modified

  • Audio sounds,Cues and drawers

Added

  • Hideif/showif object compatibility
  • Sound PArameters Scriptable Objects

[0.1.3] - 7/03/2022

Added

  • Cinemachine Sample
  • Dotween Sample

[0.1.2] - 7/03/2022

Fixed

  • ClearLog Build Bug

[0.1.1] - 28/02/2022

Fixed

  • UserPref Creation
  • Normalize now normalizes le variable

[0.1.0] - 22/02/2022

Added

  • Even More Keyboard shortcuts !:
    ALT+R to reset transform ALT+N to reset GameObject name ALT+A to apply prefab ALT+Ctrl+A to revert prefab
  • EditorPrefs to PlayerPrefs to keep parameters inside individual projects
  • Better Utility panel
  • Better Editor Base Colors

[0.0.16] - 22/02/2022

Added

  • Keyboard shortcuts : ALT+E to lock/unlock inspector ALT+D to debug/normal inspector mode ALT+C to clear console

[0.0.15] - 17/02/2022

Added

  • Normalizable float extension in Etienne.Utils
  • CurveCursor drawer and attribute

[0.0.14] - 30/01/2022

Added

  • Range (with drawer) and MinMaxRange Attribute

[0.0.13] - 12/01/2022

Added

  • Hide if and Show if attributes

[0.0.12] - 12/01/2022

Fixed

  • Force debug mode is renamed to readOnly and now works

[0.0.11] - 09/01/2022

Added

  • Feedback editor attribute and menu
  • Skippable feedback

[0.0.10] - 09/01/2022

Removed

  • HDRP loading compatibilities causing trouble

[0.0.9] - 09/01/2022

Added

  • Version Checker and Updater

[0.0.8] - 09/01/2022

Added

  • Version Checker

[0.0.7] - 08/01/2022

Added

  • Feedback Editor (instantiate, wait, stop time, play sound)

[0.0.6] - 26-11-2021

Added

  • No multiples camera in HDRP

[0.0.5] - 21-11-2021

Added

  • Changelog
  • loading System

Changed

  • Assembly definitions

Removed

  • Dotween Assembly Reference

Fixed

  • Camera disables when load has finished