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I am seeing an issue specific to the 2022 version of Application SpaceWarp. The left eye works perfectly, motion vectors get applied and motion is smooth, however in the right eye there is significant jitter. This same jitter is not present when motion vectors are disabled. This issue is not present in the 2021 branch and can be reproduced on multiple headsets
In the video the purple cube is using a shader with a motion vectors pass and the sphere is using one without. You can see in the left eye how the cube moves more smoothly than the sphere as AppSW is working whereas the issue in the left eye is evident. This scene is based off the test scene included in this repository.
AppSpacewarp_RightEyeBug.mp4.mp4
The text was updated successfully, but these errors were encountered:
I am seeing an issue specific to the 2022 version of Application SpaceWarp. The left eye works perfectly, motion vectors get applied and motion is smooth, however in the right eye there is significant jitter. This same jitter is not present when motion vectors are disabled. This issue is not present in the 2021 branch and can be reproduced on multiple headsets
In the video the purple cube is using a shader with a motion vectors pass and the sphere is using one without. You can see in the left eye how the cube moves more smoothly than the sphere as AppSW is working whereas the issue in the left eye is evident. This scene is based off the test scene included in this repository.
AppSpacewarp_RightEyeBug.mp4.mp4
The text was updated successfully, but these errors were encountered: